Rust Wipe StatsWipe forecast
Now 36,116 players 11,615 servers 67 fresh wipes in 3 h

Local forecast

Flutes Local Rust Dev

Offline 88.186.146.202:28015 checked 36d ago

moddedoxide

Current conditions

observed 36d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#13,219
top 57%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 22:39 UKTue 22 Sep, 21:39 UTC · 36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
69/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
96/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
32/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is Flutes Local Rust Dev, and is it online now?

Right now Flutes Local Rust Dev is down; the last sighting was 36 days 6 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 22 September 2026.

What location is Flutes Local Rust Dev based in?

There is no published region for Flutes Local Rust Dev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 88.186.146.202:28015.

What version of Rust is running on Flutes Local Rust Dev?

Rust network protocol 2633 and build 165217 on Windows is what Flutes Local Rust Dev runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on Flutes Local Rust Dev?

These are the tags Flutes Local Rust Dev publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Flutes Local Rust Dev?

These Rust Wipe Stats lists include Flutes Local Rust Dev: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on Flutes Local Rust Dev?

The map is procedural, generated by the game on Flutes Local Rust Dev.

Which settings and rules are in force on Flutes Local Rust Dev?

Gather rate is not given in the name for Flutes Local Rust Dev. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Flutes Local Rust Dev wipe?

The record of Flutes Local Rust Dev's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 36 days 9 hours is how long the current world has been running.

What happens on Flutes Local Rust Dev when wipe day arrives?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does Flutes Local Rust Dev carry?

At this moment Flutes Local Rust Dev is down, having last been seen 36 days 6 hours ago.

Where does Flutes Local Rust Dev sit in the rankings?

Ranked #13,219 on seven-day player hours, Flutes Local Rust Dev is in the top 57% of all ranked servers.

How to join

How do you get into Flutes Local Rust Dev?

Enter client.connect 88.186.146.202:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Build 165217 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.