Local forecast
Flutes Local Rust Dev
Offline 88.186.146.202:28015 checked 36d ago
Current conditions
observed 36d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,219
- top 57%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 22:39 UKTue 22 Sep, 21:39 UTC · 36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Flutes Local Rust Dev, and is it online now?
Right now Flutes Local Rust Dev is down; the last sighting was 36 days 6 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 22 September 2026.
What location is Flutes Local Rust Dev based in?
There is no published region for Flutes Local Rust Dev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 88.186.146.202:28015.
What version of Rust is running on Flutes Local Rust Dev?
Rust network protocol 2633 and build 165217 on Windows is what Flutes Local Rust Dev runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Flutes Local Rust Dev?
These are the tags Flutes Local Rust Dev publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Flutes Local Rust Dev?
These Rust Wipe Stats lists include Flutes Local Rust Dev: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Flutes Local Rust Dev?
The map is procedural, generated by the game on Flutes Local Rust Dev.
Which settings and rules are in force on Flutes Local Rust Dev?
Gather rate is not given in the name for Flutes Local Rust Dev. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Flutes Local Rust Dev wipe?
The record of Flutes Local Rust Dev's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 36 days 9 hours is how long the current world has been running.
What happens on Flutes Local Rust Dev when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does Flutes Local Rust Dev carry?
At this moment Flutes Local Rust Dev is down, having last been seen 36 days 6 hours ago.
Where does Flutes Local Rust Dev sit in the rankings?
Ranked #13,219 on seven-day player hours, Flutes Local Rust Dev is in the top 57% of all ranked servers.
How to join
How do you get into Flutes Local Rust Dev?
Enter client.connect 88.186.146.202:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.