Local forecast
[EU] RustChimera - DEV
Online 88.198.131.67:21015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,246
- top 28%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 19h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 19h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 19h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 19h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:55 UK FWThu 1 Oct, 17:55 UTC · 27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does [EU] RustChimera - DEV run?
Across the last 48 hours the average was 109 server fps, with a floor of 69. At its peak the world had 88,242 entities, counting buildings, deployables and the rest. Memory use reached 6,823 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is [EU] RustChimera - DEV, and is it online now?
You will find [EU] RustChimera - DEV online at the moment. The uptime it reports puts the last restart about 15 hours ago. In the last 7 full days it stayed up 164 of 168 hours, 98% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [EU] RustChimera - DEV run from?
No region tag is published by [EU] RustChimera - DEV, but the name suggests Europe. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 88.198.131.67:21015.
What Rust version is [EU] RustChimera - DEV on?
On [EU] RustChimera - DEV you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do [EU] RustChimera - DEV's tags tell you?
These are the tags [EU] RustChimera - DEV publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Capacity: 40; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [EU] RustChimera - DEV?
These Rust Wipe Stats lists include [EU] RustChimera - DEV: Rust servers with the tutorial on, Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on [EU] RustChimera - DEV?
A procedural map of size 3,550 with seed 1337, generated by the game, runs on [EU] RustChimera - DEV. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.
What settings does [EU] RustChimera - DEV use, and what rules does it enforce?
The name of [EU] RustChimera - DEV says nothing about gather rate. The limit on groups is 6 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does [EU] RustChimera - DEV wipe?
Once a month is all [EU] RustChimera - DEV wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days 5 hours.
What happens on [EU] RustChimera - DEV when wipe day arrives?
The average peak across its recent wipes was 1 players. 3 hours after the latest wipe, the crowd hit its peak.
Population history
Is [EU] RustChimera - DEV busy or quiet?
[EU] RustChimera - DEV is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 2.
What position does [EU] RustChimera - DEV hold among Rust servers?
The last seven days of player hours rank [EU] RustChimera - DEV at #6,246, in the top 28% of ranked servers.
Join the server
What do you do to join [EU] RustChimera - DEV?
Open the console in Rust with F1, then type client.connect 88.198.131.67:21015 to join. On this page, Launch Rust does the same through Steam. https://rustchimera.com/ is its website.
