Rust Wipe StatsWipe forecast
Now 55,890 players 11,751 servers 132 fresh wipes in 3 h

Local forecast

[EU] RustChimera - DEV

Online 88.198.131.67:21015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 40
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,246
top 28%
Last wipe
27d ago
no schedule published
Next wipe
7d 19h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 19h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 19h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 19h FW

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 19h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:55 UK FWThu 1 Oct, 17:55 UTC · 27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
13/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average
36/ 150
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ EU · groups of 5 · biweekly · 1 on average
2/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
65/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 81 on average
66/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does [EU] RustChimera - DEV run?

Across the last 48 hours the average was 109 server fps, with a floor of 69. At its peak the world had 88,242 entities, counting buildings, deployables and the rest. Memory use reached 6,823 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is [EU] RustChimera - DEV, and is it online now?

You will find [EU] RustChimera - DEV online at the moment. The uptime it reports puts the last restart about 15 hours ago. In the last 7 full days it stayed up 164 of 168 hours, 98% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does [EU] RustChimera - DEV run from?

No region tag is published by [EU] RustChimera - DEV, but the name suggests Europe. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 88.198.131.67:21015.

What Rust version is [EU] RustChimera - DEV on?

On [EU] RustChimera - DEV you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do [EU] RustChimera - DEV's tags tell you?

These are the tags [EU] RustChimera - DEV publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Capacity: 40; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [EU] RustChimera - DEV?

These Rust Wipe Stats lists include [EU] RustChimera - DEV: Rust servers with the tutorial on, Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on [EU] RustChimera - DEV?

A procedural map of size 3,550 with seed 1337, generated by the game, runs on [EU] RustChimera - DEV. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.

What settings does [EU] RustChimera - DEV use, and what rules does it enforce?

The name of [EU] RustChimera - DEV says nothing about gather rate. The limit on groups is 6 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does [EU] RustChimera - DEV wipe?

Once a month is all [EU] RustChimera - DEV wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days 5 hours.

What happens on [EU] RustChimera - DEV when wipe day arrives?

The average peak across its recent wipes was 1 players. 3 hours after the latest wipe, the crowd hit its peak.

Population history

Is [EU] RustChimera - DEV busy or quiet?

[EU] RustChimera - DEV is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 2.

What position does [EU] RustChimera - DEV hold among Rust servers?

The last seven days of player hours rank [EU] RustChimera - DEV at #6,246, in the top 28% of ranked servers.

Join the server

What do you do to join [EU] RustChimera - DEV?

Open the console in Rust with F1, then type client.connect 88.198.131.67:21015 to join. On this page, Launch Rust does the same through Steam. https://rustchimera.com/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players Capacity: 40.
ts6
Group limit Teams hold no more than 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players on this server.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.