Local forecast
TroubleChute
Offline 88.216.154.246:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
10% full
- 7-day average
- 0
- peak 1
- Rank
- #14,330
- top 64%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is TroubleChute, and is it online now?
Last seen 4 days 23 hours ago, TroubleChute is offline now. It was up for 1 of 168 hours across the last 7 full days, 1% of the time. It came to Rust Wipe Stats's notice first on 9 October 2026.
Where does TroubleChute run from?
No region is published by TroubleChute. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 88.216.154.246:28015 is its address.
What version of Rust is running on TroubleChute?
On TroubleChute you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on TroubleChute?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
TroubleChute appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is TroubleChute on?
The map is procedural, generated by the game on TroubleChute.
Which settings and rules are in force on TroubleChute?
The name of TroubleChute says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does TroubleChute wipe?
Its rhythm cannot be read yet, as too few of TroubleChute's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 20 days 5 hours.
Population
What sort of population does TroubleChute carry?
TroubleChute is offline at the moment; the last sighting was 4 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.
How does TroubleChute compare with other Rust servers in the rankings?
Player hours over the past week put TroubleChute at #14,330, inside the top 64% of all ranked servers.
Getting in
What steps let you join TroubleChute?
Two ways in: press F1 and enter client.connect 88.216.154.246:28015, or join from this page with Launch Rust, which opens Steam and connects you.