Rust Wipe StatsWipe forecast
Now 73,470 players 11,849 servers 219 fresh wipes in 3 h

Local forecast

LOCAL raid difficulty validation

Offline 89.106.72.63:28125 checked 2d ago

moddedoxide

Current conditions

observed 2d ago
0 / 1
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
184/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
86/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
28/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
265/ 700

Quick answers

from the figures on this page

Server details

How reliable is LOCAL raid difficulty validation, and is it online now?

Right now LOCAL raid difficulty validation is down; the last sighting was 2 days 15 hours ago. In the last 2 full days it stayed up 0 of 48 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 26 October 2026.

What location is LOCAL raid difficulty validation based in?

For LOCAL raid difficulty validation, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 89.106.72.63:28125 is its address.

What version of Rust is running on LOCAL raid difficulty validation?

Rust network protocol 2635 and build 168909 on Windows is what LOCAL raid difficulty validation runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on LOCAL raid difficulty validation?

The server browser reads these tags from LOCAL raid difficulty validation: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry LOCAL raid difficulty validation?

The Rust Wipe Stats lists that include LOCAL raid difficulty validation are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What settings does LOCAL raid difficulty validation use, and what rules does it enforce?

Gather rate is not given in the name for LOCAL raid difficulty validation. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does LOCAL raid difficulty validation wipe?

Its rhythm cannot be read yet, as too few of LOCAL raid difficulty validation's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 2 days 15 hours is how long the current world has been running.

Population history

Is LOCAL raid difficulty validation busy or quiet?

The last time LOCAL raid difficulty validation was seen was 2 days 15 hours ago; it is offline right now. Over seven days to now, 0 players on average.

How does LOCAL raid difficulty validation compare with other Rust servers in the rankings?

Player hours over the past week put LOCAL raid difficulty validation at #15,326, inside the top 69% of all ranked servers.

Join the server

What do you do to join LOCAL raid difficulty validation?

Two ways in: press F1 and enter client.connect 89.106.72.63:28125, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp1
Max players Capacity: 1.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.