Local forecast
TestServ12
Offline 89.125.214.42:28015 checked 28d ago
Current conditions
observed 28d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,810
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is TestServ12, and is it online now?
Right now TestServ12 is down; the last sighting was 28 days 19 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.
Where does TestServ12 run from?
For TestServ12, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 89.125.214.42:28015 is its address.
What version of Rust is running on TestServ12?
Rust network protocol 2633 and build 165217 on Windows is what TestServ12 runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on TestServ12?
These are the tags TestServ12 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): It runs game build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does TestServ12 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include TestServ12 are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on TestServ12?
The map is procedural, generated by the game on TestServ12.
What settings does TestServ12 use, and what rules does it enforce?
Gather rate is not given in the name for TestServ12. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
On what schedule does TestServ12 wipe?
Too few wipes on TestServ12 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 19 hours.
Player counts
How many players does TestServ12 hold?
The last time TestServ12 was seen was 28 days 19 hours ago; it is offline right now.
What position does TestServ12 hold among Rust servers?
Ranked #16,810 on seven-day player hours, TestServ12 is in the top 70% of all ranked servers.
How to join
What do you do to join TestServ12?
Open the console in Rust with F1, then type client.connect 89.125.214.42:28015 to join. On this page, Launch Rust does the same through Steam.