Local forecast
TestServ12
Offline 89.125.214.42:28015 checked 28d ago
Current conditions
observed 28d agoplayers now
2% full
- 7-day average
- 0
- peak –
- Rank
- #14,336
- top 60%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is TestServ12 online at the moment, and how consistent is its uptime?
TestServ12 is currently offline, with the last sighting 28 days 13 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 30 September 2026.
Where does TestServ12 run from?
For TestServ12, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 89.125.214.42:28015 is its address.
What version of Rust is running on TestServ12?
Rust network protocol 2633 and build 165217 on Windows is what TestServ12 runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on TestServ12?
The server browser reads these tags from TestServ12: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does TestServ12 appear among the Rust Wipe Stats lists and filters?
TestServ12 appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on TestServ12?
A procedural map of size 1,000 with seed 352165132, generated by the game, runs on TestServ12. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on TestServ12?
No gather rate appears in the name TestServ12. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does TestServ12 schedule its wipes for?
Its rhythm cannot be read yet, as too few of TestServ12's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 28 days 19 hours.
Population history
How many players does TestServ12 hold?
TestServ12 is offline at the moment; the last sighting was 28 days 13 hours ago.
What position does TestServ12 hold among Rust servers?
Player hours over the past week put TestServ12 at #14,336, inside the top 60% of all ranked servers.
Getting in
How do you get into TestServ12?
Enter client.connect 89.125.214.42:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.