Rust Wipe StatsWipe forecast
Now 62,626 players 11,741 servers 195 fresh wipes in 3 h

Local forecast

TestServ12

Offline 89.125.214.42:35001 checked 21d ago

moddedoxide

Current conditions

observed 21d ago
0 / 200
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,955
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:29 UKFri 2 Oct, 13:29 UTC · 26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
159/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
190/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
67/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000

Quick answers

from the figures on this page

Server facts

Is TestServ12 online at the moment, and how consistent is its uptime?

Last seen 21 days 22 hours ago, TestServ12 is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.

In which location does TestServ12 sit?

For TestServ12, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 89.125.214.42:35001 is its address.

What version of Rust is running on TestServ12?

Rust network protocol 2634 and build 166586 on Windows is what TestServ12 runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on TestServ12?

These are the tags TestServ12 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Capacity: 200; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry TestServ12?

The Rust Wipe Stats lists that include TestServ12 are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on TestServ12?

A procedural map of size 1,000 with seed 352165132, generated by the game, runs on TestServ12. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on TestServ12?

The name of TestServ12 says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

Which days and times does TestServ12 schedule its wipes for?

Its rhythm cannot be read yet, as too few of TestServ12's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days 22 hours.

What happens on TestServ12 when wipe day arrives?

The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

How many players does TestServ12 hold?

TestServ12 is offline at the moment; the last sighting was 21 days 22 hours ago.

How does TestServ12 compare with other Rust servers in the rankings?

The last seven days of player hours rank TestServ12 at #15,955, in the top 72% of ranked servers.

Getting in

How do you get into TestServ12?

Open the console in Rust with F1, then type client.connect 89.125.214.42:35001 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Capacity: 200.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.