Rust Wipe StatsWipe forecast
Now 74,585 players 11,767 servers 237 fresh wipes in 3 h

Local forecast

TestServer

Offline 89.182.189.254:28015 checked 23h ago

moddedoxide

Current conditions

observed 23h ago
1 / 15
players now
Offline H 3 · avg 2 7-day high and average

7% full

7-day average
2
peak 3
Rank
#6,631
top 30%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123413:0015:0017:0019:0021:0023:00Wiped Wed 28 Oct, 13:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020013:0015:0017:0019:0021:0023:00Wiped Wed 28 Oct, 13:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:34 UKWed 28 Oct, 13:34 UTC · 1d ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
65/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
24/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
73/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
281/ 310

Quick answers

from the figures on this page

About the server

Does TestServer hold a steady performance?

Server fps averaged 83 in the last 48 hours; the lowest was 69. Buildings, deployables and all else in the world took the entity count to a peak of 204,065. Memory use reached 4,080 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is TestServer online at the moment, and how consistent is its uptime?

Right now TestServer is down; the last sighting was 23 hours ago. Going by its reported uptime, the last restart was about 9 hours ago. The first sighting by Rust Wipe Stats was on 28 October 2026.

Where does TestServer run from?

No region is published by TestServer. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 89.182.189.254:28015 is its address.

What version of Rust is running on TestServer?

On TestServer you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on TestServer?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does TestServer appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include TestServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is TestServer on?

A procedural map of size 6,000 with seed 984372799, generated by the game, runs on TestServer. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on TestServer?

No gather rate appears in the name TestServer. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does TestServer schedule its wipes for?

Too few wipes on TestServer are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 33 hours is how long the current world has been running.

Population history

How many players does TestServer hold?

TestServer is offline at the moment; the last sighting was 23 hours ago. Averaged over seven days: 2 players, peaking at 3. The last 48 hours peak at 19:00 UTC, when the average was 3 players.

How does TestServer compare with other Rust servers in the rankings?

Ranked #6,631 on seven-day player hours, TestServer is in the top 30% of all ranked servers.

Join the server

What steps let you join TestServer?

Open the console in Rust with F1, then type client.connect 89.182.189.254:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp15
Max players It holds 15 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.