Rust Wipe StatsWipe forecast
Now 48,316 players 11,667 servers 118 fresh wipes in 3 h

Local forecast

My test

Offline 89.208.22.43:28015 checked 16d ago

moddedoxide

Current conditions

observed 16d ago
0 / 500
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,443
top 71%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep5 Oct9 Oct12 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:24 UKSat 10 Oct, 07:24 UTC · 19d ago 1 – running 0
Sun 4 Oct, 21:30 UKSun 4 Oct, 20:30 UTC · 24d ago 0 – 5.5 days 0
Mon 14 Sep, 10:59 UKMon 14 Sep, 09:59 UTC · 44d ago 0 – 20.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
111/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
172/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
55/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000

Quick answers

from the figures on this page

Server facts

Is My test online at the moment, and how consistent is its uptime?

Last seen 16 days 10 hours ago, My test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does My test run from?

There is no published region for My test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 89.208.22.43:28015.

What version of Rust is running on My test?

Rust network protocol 2634 and build 167398 on Windows is what My test runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on My test?

The server browser reads these tags from My test: gmrust (Game mode): The mode is plain Rust survival; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry My test?

The Rust Wipe Stats lists that include My test are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is My test on?

A procedural map, generated by the game, runs on My test.

Which settings and rules are in force on My test?

Gather rate is not given in the name for My test. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

Which days and times does My test schedule its wipes for?

There is no next wipe to predict, because My test wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 1 hours.

What happens on My test when wipe day arrives?

The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

What sort of population does My test carry?

The last time My test was seen was 16 days 10 hours ago; it is offline right now.

Where does My test sit in the rankings?

The last seven days of player hours rank My test at #15,443, in the top 71% of ranked servers.

Join the server

How do you get into My test?

Open the console in Rust with F1, then type client.connect 89.208.22.43:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp500
Max players Capacity: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build Build 167398 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.