Local forecast · EU
[Rust.kz] Classic
Online EU 89.218.13.144:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
16% full
- 7-day average
- 12
- peak 80
- Rank
- #834
- top 4% · #374 in EU
- Last wipe
- 2h ago
- weekly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 1h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
- Thu 12 Nov 14:23 UK · 14:23 UTC 13d 21h
- Thu 19 Nov 14:23 UK · 14:23 UTC 20d 21h
- Thu 26 Nov 14:23 UK · 14:23 UTC 27d 21h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
- Thu 10 Dec 14:23 UK · 14:23 UTC 41d 21h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:23 UKThu 29 Oct, 14:23 UTC · 2h ago | – | – | running | 13 |
| Thu 22 Oct, 15:28 UKThu 22 Oct, 14:28 UTC · 7d ago | 72 | – | – | 3 |
| Thu 15 Oct, 15:28 UKThu 15 Oct, 14:28 UTC · 14d ago | 39 | halved by day 3 | 7 days | 10 |
| Thu 8 Oct, 15:28 UKThu 8 Oct, 14:28 UTC · 21d ago | 37 | halved by day 4 | 7 days | 10 |
| Thu 1 Oct, 18:54 UK FWThu 1 Oct, 17:54 UTC · 27d ago | 29 | halved by day 4 | 6.9 days | 3 |
| Thu 24 Sep, 15:32 UKThu 24 Sep, 14:32 UTC · 35d ago | 52 | halved by day 4 | 7.1 days | 5 |
| Thu 17 Sep, 15:28 UKThu 17 Sep, 14:28 UTC · 42d ago | 49 | halved by day 4 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on [Rust.kz] Classic?
Across the last 48 hours the average was 93 server fps, with a floor of 69. At its peak the world had 97,488 entities, counting buildings, deployables and the rest. At most it drew 3,770 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is [Rust.kz] Classic, and is it online now?
You will find [Rust.kz] Classic online at the moment. Its reported uptime shows a restart about 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does [Rust.kz] Classic run from?
The EU tag places [Rust.kz] Classic in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 89.218.13.144:28015 is its address.
What version of Rust is running on [Rust.kz] Classic?
Rust network protocol 2635 and build 168909 on Linux is what [Rust.kz] Classic runs. To join you need the same protocol, and Steam handles the update.
Server tags
Who is behind [Rust.kz] Classic?
The same operator most likely runs [Rust.kz] Classic and 1 other server we track, as all publish a rust.kz hostname.
What do [Rust.kz] Classic's tags tell you?
The server browser reads these tags from [Rust.kz] Classic: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; EU (Europe): You will find it listed in Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [Rust.kz] Classic appear among the Rust Wipe Stats lists and filters?
[Rust.kz] Classic appears in the following Rust Wipe Stats lists: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 10+ on average.
Settings and rules
What map is [Rust.kz] Classic on?
[Rust.kz] Classic runs a procedural map of size 3,650, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
What settings does [Rust.kz] Classic use, and what rules does it enforce?
The name of [Rust.kz] Classic says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does [Rust.kz] Classic wipe?
The wipe rhythm on [Rust.kz] Classic is every Thursday at 14:23 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 2 hours. Wipes once a week, according to its tags.
What happens on [Rust.kz] Classic when wipe day arrives?
At their busiest, its recent wipes averaged 49 players. Peak numbers on the latest wipe arrived 2 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 4.
Population
What sort of population does [Rust.kz] Classic carry?
Out of 500 slots, [Rust.kz] Classic has 79 filled right now. Averaged over seven days: 12 players, peaking at 80. At 16:00 UTC it was busiest over the past 48 hours, averaging 80 players.
What position does [Rust.kz] Classic hold among Rust servers?
Player hours over the last seven days rank [Rust.kz] Classic at #834, top 4% overall and #374 in Europe.
Join the server
What steps let you join [Rust.kz] Classic?
Two ways in: press F1 and enter client.connect 89.218.13.144:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/STJwd78hZz.
