Local forecast · EU
[Rust.kz] Test
Offline EU 89.218.13.150:28015 checked 12h ago
Current conditions
observed 12h agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #6,632
- top 30% · #1950 in EU
- Last wipe
- 2d ago
- weekly schedule
- Next wipe
- 4d 6h
- Tue 3 Nov, 08:21 UK · 08:21 UTC
Next wipe
from its schedule tagTuesday 3 November, 08:21 UK · 08:21 UTC
in 4d 6h
Its weekly schedule tag · low confidence
Coming wipes
- Tue 3 Nov 08:21 UK · 08:21 UTC 4d 6h
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 16h FW
- Tue 10 Nov 08:21 UK · 08:21 UTC 11d 6h
- Tue 17 Nov 08:21 UK · 08:21 UTC 18d 6h
- Tue 24 Nov 08:21 UK · 08:21 UTC 25d 6h
- Tue 1 Dec 08:21 UK · 08:21 UTC 32d 6h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 16h FW
- Tue 8 Dec 08:21 UK · 08:21 UTC 39d 6h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 08:21 UK · 08:21 UTC, in 4d 6h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:21 UKTue 27 Oct, 08:21 UTC · 2d ago | 3 | – | running | 0 |
| Fri 23 Oct, 16:43 UKFri 23 Oct, 15:43 UTC · 6d ago | 0 | – | 3.7 days | 0 |
| Thu 22 Oct, 11:08 UKThu 22 Oct, 10:08 UTC · 7d ago | 3 | – | 1.2 days | 0 |
| Thu 15 Oct, 09:32 UKThu 15 Oct, 08:32 UTC · 14d ago | 4 | halved by day 3 | 7.1 days | 0 |
| Sat 10 Oct, 14:59 UKSat 10 Oct, 13:59 UTC · 19d ago | 1 | held half | 4.8 days | 0 |
| Fri 2 Oct, 17:19 UKFri 2 Oct, 16:19 UTC · 27d ago | 1 | halved by day 2 | 7.9 days | 0 |
| Thu 1 Oct, 18:51 UK FWThu 1 Oct, 17:51 UTC · 28d ago | 5 | – | 0.9 days | 4 |
| Wed 30 Sep, 07:07 UKWed 30 Sep, 06:07 UTC · 29d ago | 5 | – | 1.5 days | 0 |
| Thu 24 Sep, 07:11 UKThu 24 Sep, 06:11 UTC · 35d ago | 2 | halved by day 3 | 6 days | 0 |
| Fri 18 Sep, 15:16 UKFri 18 Sep, 14:16 UTC · 41d ago | 2 | halved by day 1 | 5.7 days | 2 |
| Thu 17 Sep, 14:04 UKThu 17 Sep, 13:04 UTC · 42d ago | 5 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does [Rust.kz] Test run?
Across the last 48 hours the average was 93 server fps, with a floor of 78. The world held as many as 81,019 entities, buildings and deployables included. Memory use reached 3,037 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is [Rust.kz] Test, and is it online now?
Right now [Rust.kz] Test is down; the last sighting was 12 hours ago. Going by its reported uptime, the last restart was about 2 days 5 hours ago. It was up for 57 of 168 hours across the last 7 full days, 34% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [Rust.kz] Test sit?
With its EU tag, [Rust.kz] Test lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 89.218.13.150:28015.
What Rust version is [Rust.kz] Test on?
On [Rust.kz] Test you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Who operates [Rust.kz] Test?
[Rust.kz] Test and 1 other server we track all publish a rust.kz hostname, so the same operator most likely runs them.
Which meaning sits behind each tag on [Rust.kz] Test?
These are the tags [Rust.kz] Test publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): You will find it listed in Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [Rust.kz] Test?
These Rust Wipe Stats lists include [Rust.kz] Test: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Map and rules
Which map is in use on [Rust.kz] Test?
[Rust.kz] Test runs a procedural map of size 3,650, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
Which settings and rules are in force on [Rust.kz] Test?
Gather rate is not given in the name for [Rust.kz] Test. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe schedule
When does [Rust.kz] Test wipe?
Too few of [Rust.kz] Test's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Expect the next wipe on Tuesday 3 November at 08:21 UTC. The world it is running now dates from 2 days 17 hours. The tags state that it wipes every week.
What should you expect from wipe day on [Rust.kz] Test?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 9 hours in. 33% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 2.5 when the crowd did not hold.
Population
What sort of population does [Rust.kz] Test carry?
The last time [Rust.kz] Test was seen was 12 hours ago; it is offline right now. Across the past week it peaked at 3 and averaged 0 players. The last 48 hours peak at 10:00 UTC, when the average was 2 players.
What position does [Rust.kz] Test hold among Rust servers?
Seven-day player hours place [Rust.kz] Test at #6,632, inside the top 30% of ranked servers and at #1,950 in Europe.
How to join
How do you get into [Rust.kz] Test?
Two ways in: press F1 and enter client.connect 89.218.13.150:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/STJwd78hZz.
