Local forecast
TroubleChute
Offline 89.244.82.185:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
10% full
- 7-day average
- 1
- peak 1
- Rank
- #12,046
- top 54%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is TroubleChute online at the moment, and how consistent is its uptime?
TroubleChute is currently offline, with the last sighting 5 days 14 hours ago. It was up for 0 of 120 hours across the last 5 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.
What location is TroubleChute based in?
There is no published region for TroubleChute. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 89.244.82.185:28015.
What Rust version is TroubleChute on?
On TroubleChute you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on TroubleChute?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include TroubleChute are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on TroubleChute?
The map is procedural, generated by the game on TroubleChute.
Which settings and rules are in force on TroubleChute?
The name of TroubleChute says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does TroubleChute wipe?
The record of TroubleChute's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 17 hours.
Population history
How many players does TroubleChute hold?
TroubleChute is offline at the moment; the last sighting was 5 days 14 hours ago. Averaged over seven days: 1 players, peaking at 1.
What position does TroubleChute hold among Rust servers?
Ranked #12,046 on seven-day player hours, TroubleChute is in the top 54% of all ranked servers.
Join the server
How do you get into TroubleChute?
Enter client.connect 89.244.82.185:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.