Local forecast
TroubleChute
Offline 89.244.82.188:28015 checked 19d ago
Current conditions
observed 19d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,849
- top 72%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is TroubleChute, and is it online now?
Right now TroubleChute is down; the last sighting was 19 days 16 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 8 October 2026.
What location is TroubleChute based in?
For TroubleChute, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 89.244.82.188:28015 is its address.
What version of Rust is running on TroubleChute?
On TroubleChute you will find Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do TroubleChute's tags tell you?
The server browser reads these tags from TroubleChute: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include TroubleChute are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is TroubleChute on?
A procedural map, generated by the game, runs on TroubleChute.
Which settings and rules are in force on TroubleChute?
The name of TroubleChute says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does TroubleChute schedule its wipes for?
The record of TroubleChute's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days.
Population history
What sort of population does TroubleChute carry?
TroubleChute is offline at the moment; the last sighting was 19 days 16 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
Ranked #15,849 on seven-day player hours, TroubleChute is in the top 72% of all ranked servers.
Join the server
What steps let you join TroubleChute?
Open the console in Rust with F1, then type client.connect 89.244.82.188:28015 to join. On this page, Launch Rust does the same through Steam.