Rust Wipe StatsWipe forecast
Now 55,398 players 11,709 servers 162 fresh wipes in 3 h

Local forecast

Darkjkdevil server

Online 89.34.97.206:28080 checked 5m ago

moddedoxide

Current conditions

observed 5m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
140/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
188/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
16/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does Darkjkdevil server run?

Across the last 48 hours the average was 128 server fps, with a floor of 92. At its peak the world had 114,236 entities, counting buildings, deployables and the rest. At most it drew 3,629 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is Darkjkdevil server, and is it online now?

You will find Darkjkdevil server online at the moment. The uptime it reports puts the last restart about 25 hours ago. In the last 7 full days it stayed up 102 of 168 hours, 61% of the time. It came to Rust Wipe Stats's notice first on 5 October 2026.

Where does Darkjkdevil server run from?

No region is published by Darkjkdevil server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 89.34.97.206:28080.

What version of Rust is running on Darkjkdevil server?

On Darkjkdevil server you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Darkjkdevil server?

The server browser reads these tags from Darkjkdevil server: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Darkjkdevil server appear among the Rust Wipe Stats lists and filters?

Darkjkdevil server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on Darkjkdevil server?

The game generates the map on Darkjkdevil server, procedural, size 4,499, seed 592756. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Darkjkdevil server use, and what rules does it enforce?

No gather rate appears in the name Darkjkdevil server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Darkjkdevil server wipe?

The record of Darkjkdevil server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 23 days 18 hours.

Population history

What sort of population does Darkjkdevil server carry?

The live count for Darkjkdevil server: 0 players, with 50 slots in total. Over seven days to now, 0 players on average.

Where does Darkjkdevil server sit in the rankings?

Ranked #15,338 on seven-day player hours, Darkjkdevil server is in the top 69% of all ranked servers.

Getting in

What steps let you join Darkjkdevil server?

Open the console in Rust with F1, then type client.connect 89.34.97.206:28080 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.