Local forecast
NAE PvE
Online 89.34.97.209:28080 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:48 UKSun 4 Oct, 00:48 UTC · 25d ago | 1 | – | running | 0 |
| Mon 28 Sep, 03:27 UKMon 28 Sep, 02:27 UTC · 31d ago | 1 | halved by day 3 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does NAE PvE run?
Across the last 48 hours the average was 235 server fps, with a floor of 202. The world held as many as 13,479 entities, buildings and deployables included. The peak memory draw was 1,012 MB. Lag is what players call it when fps is low and entities are piling up.
Is NAE PvE online at the moment, and how consistent is its uptime?
You will find NAE PvE online at the moment. Its reported uptime shows a restart about 11 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.
What location is NAE PvE based in?
For NAE PvE, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 89.34.97.209:28080 is its address.
What version of Rust is running on NAE PvE?
Rust network protocol 2635 and build 168909 on Windows is what NAE PvE runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do NAE PvE's tags tell you?
These are the tags NAE PvE publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry NAE PvE?
The Rust Wipe Stats lists that include NAE PvE are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on NAE PvE?
The game generates the map on NAE PvE, procedural, size 1,800, seed 937198614. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on NAE PvE?
No gather rate appears in the name NAE PvE. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does NAE PvE wipe?
Its rhythm cannot be read yet, as too few of NAE PvE's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 25 days 3 hours is how long the current world has been running.
What should you expect from wipe day on NAE PvE?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.
Population
What sort of population does NAE PvE carry?
NAE PvE is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
How does NAE PvE compare with other Rust servers in the rankings?
Ranked #15,341 on seven-day player hours, NAE PvE is in the top 69% of all ranked servers.
Getting in
What steps let you join NAE PvE?
Two ways in: press F1 and enter client.connect 89.34.97.209:28080, or join from this page with Launch Rust, which opens Steam and connects you.