Rust Wipe StatsWipe forecast
Now 70,052 players 11,806 servers 182 fresh wipes in 3 h

Local forecast

Test1 Server

Offline 90.154.73.99:28015 checked 26d ago

moddedcarbon

Current conditions

observed 26d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,993
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:13 UKFri 2 Oct, 07:13 UTC · 27d ago 1 – running 1
Mon 21 Sep, 17:10 UKMon 21 Sep, 16:10 UTC · 37d ago 1 held half 10.6 days 1
Sun 20 Sep, 09:26 UKSun 20 Sep, 08:26 UTC · 39d ago 1 – 1.3 days 1
Thu 17 Sep, 09:55 UKThu 17 Sep, 08:55 UTC · 42d ago 1 held half 3 days 0
Wed 16 Sep, 10:11 UKWed 16 Sep, 09:11 UTC · 43d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
172/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
74/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
21/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
259/ 700

Quick answers

from the figures on this page

Server details

How reliable is Test1 Server, and is it online now?

Last seen 26 days 3 hours ago, Test1 Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Test1 Server based in?

For Test1 Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 90.154.73.99:28015.

What version of Rust is running on Test1 Server?

Rust network protocol 2634 and build 166652 on Windows is what Test1 Server runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Test1 Server?

For the game's server browser, Test1 Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Test1 Server appear among the Rust Wipe Stats lists and filters?

Test1 Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What map is Test1 Server on?

A procedural map, generated by the game, runs on Test1 Server.

What settings does Test1 Server use, and what rules does it enforce?

The name of Test1 Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe schedule

Which days and times does Test1 Server schedule its wipes for?

Test1 Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 5 hours.

What should you expect from wipe day on Test1 Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Population

How many players does Test1 Server hold?

The last time Test1 Server was seen was 26 days 3 hours ago; it is offline right now.

What position does Test1 Server hold among Rust servers?

Player hours over the past week put Test1 Server at #15,993, inside the top 70% of all ranked servers.

Getting in

What do you do to join Test1 Server?

Enter client.connect 90.154.73.99:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.