Local forecast
TestServer
Offline 90.204.149.14:28015 checked 17d ago
Current conditions
observed 17d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,631
- top 62%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:19 UKSat 10 Oct, 16:19 UTC · 17d ago | 1 | – | running | 1 |
| Thu 8 Oct, 10:17 UKThu 8 Oct, 09:17 UTC · 19d ago | 1 | held half | 2.3 days | 0 |
| Tue 6 Oct, 11:47 UKTue 6 Oct, 10:47 UTC · 21d ago | 1 | – | 1.9 days | 1 |
| Sat 3 Oct, 11:32 UKSat 3 Oct, 10:32 UTC · 24d ago | 1 | held half | 3 days | 1 |
| Fri 2 Oct, 14:07 UKFri 2 Oct, 13:07 UTC · 25d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is TestServer online at the moment, and how consistent is its uptime?
Right now TestServer is down; the last sighting was 17 days 10 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.
What location is TestServer based in?
No region is published by TestServer. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 90.204.149.14:28015.
What version of Rust is running on TestServer?
Rust network protocol 2634 and build 167398 on Windows is what TestServer runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on TestServer?
The server browser reads these tags from TestServer: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does TestServer appear among the Rust Wipe Stats lists and filters?
TestServer appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on TestServer?
A procedural map, generated by the game, runs on TestServer.
Which settings and rules are in force on TestServer?
No gather rate appears in the name TestServer. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
Which days and times does TestServer schedule its wipes for?
TestServer keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 17 days 11 hours is how long the current world has been running.
What should you expect from wipe day on TestServer?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.
Player counts
Is TestServer busy or quiet?
TestServer is offline at the moment; the last sighting was 17 days 10 hours ago.
Where does TestServer sit in the rankings?
Ranked #13,631 on seven-day player hours, TestServer is in the top 62% of all ranked servers.
How to join
What steps let you join TestServer?
Two ways in: press F1 and enter client.connect 90.204.149.14:28015, or join from this page with Launch Rust, which opens Steam and connects you.