Local forecast
RustSkinLab Content Studio
Offline 90.254.148.131:28025 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,901
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is RustSkinLab Content Studio online at the moment, and how consistent is its uptime?
RustSkinLab Content Studio is currently offline, with the last sighting 21 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.
What location is RustSkinLab Content Studio based in?
For RustSkinLab Content Studio, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 90.254.148.131:28025.
What version of Rust is running on RustSkinLab Content Studio?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on RustSkinLab Content Studio?
The server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Build 166494 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustSkinLab Content Studio?
The Rust Wipe Stats lists that include RustSkinLab Content Studio are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on RustSkinLab Content Studio?
The game generates the map on RustSkinLab Content Studio, a procedural one.
What settings does RustSkinLab Content Studio use, and what rules does it enforce?
Gather rate is not given in the name for RustSkinLab Content Studio. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does RustSkinLab Content Studio schedule its wipes for?
Too few wipes on RustSkinLab Content Studio are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 9 hours.
Player counts
Is RustSkinLab Content Studio busy or quiet?
The last time RustSkinLab Content Studio was seen was 21 days 10 hours ago; it is offline right now.
How does RustSkinLab Content Studio compare with other Rust servers in the rankings?
The last seven days of player hours rank RustSkinLab Content Studio at #15,901, in the top 72% of ranked servers.
How to join
How do you get into RustSkinLab Content Studio?
Open the console in Rust with F1, then type client.connect 90.254.148.131:28025 to join. On this page, Launch Rust does the same through Steam.