Local forecast
EvoLuna's Rust Server
Offline 91.107.166.164:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,286
- no region published
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is EvoLuna's Rust Server, and is it online now?
EvoLuna's Rust Server is currently offline, with the last sighting 41 days 9 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.
What location is EvoLuna's Rust Server based in?
For EvoLuna's Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.107.166.164:28015.
What version of Rust is running on EvoLuna's Rust Server?
On EvoLuna's Rust Server you will find Rust network protocol 2633 and build 163794, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on EvoLuna's Rust Server?
For the game's server browser, EvoLuna's Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry EvoLuna's Rust Server?
The Rust Wipe Stats lists that include EvoLuna's Rust Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is EvoLuna's Rust Server on?
The game generates the map on EvoLuna's Rust Server, a procedural one.
What settings does EvoLuna's Rust Server use, and what rules does it enforce?
No gather rate appears in the name EvoLuna's Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. This server runs with VAC switched off.
Wipe days
When does EvoLuna's Rust Server wipe?
Its rhythm cannot be read yet, as too few of EvoLuna's Rust Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 41 days 17 hours is how long the current world has been running.
Population history
How many players does EvoLuna's Rust Server hold?
EvoLuna's Rust Server is offline at the moment; the last sighting was 41 days 9 hours ago.
What position does EvoLuna's Rust Server hold among Rust servers?
Ranked #13,286 on seven-day player hours, EvoLuna's Rust Server is in the top – of all ranked servers.
Getting in
How do you get into EvoLuna's Rust Server?
Enter client.connect 91.107.166.164:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.