Rust Wipe StatsWipe forecast
Now 67,519 players 11,707 servers 110 fresh wipes in 3 h

Local forecast

UNREAL

Offline 91.109.128.129:28015 checked 9d ago

moddedcarbon

Current conditions

observed 9d ago
2 / 500
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#12,108
top 55%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 23:39 UKSun 18 Oct, 22:39 UTC · 9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
170/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
177/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
138/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

About the server

How reliable is UNREAL, and is it online now?

UNREAL is currently offline, with the last sighting 9 days 12 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 18 October 2026.

What location is UNREAL based in?

For UNREAL, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.109.128.129:28015.

What Rust version is UNREAL on?

Rust network protocol 2634 and build 167781 on Windows is what UNREAL runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do UNREAL's tags tell you?

These are the tags UNREAL publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp500 (Max players): 500 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry UNREAL?

UNREAL appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is UNREAL on?

The game generates the map on UNREAL, procedural, size 4,250, seed 4137754. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does UNREAL use, and what rules does it enforce?

No gather rate appears in the name UNREAL. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does UNREAL wipe?

Its rhythm cannot be read yet, as too few of UNREAL's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 9 days 13 hours is how long the current world has been running.

What should you expect from wipe day on UNREAL?

The average peak across its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does UNREAL carry?

The last time UNREAL was seen was 9 days 12 hours ago; it is offline right now.

What position does UNREAL hold among Rust servers?

Player hours over the past week put UNREAL at #12,108, inside the top 55% of all ranked servers.

How to join

How do you get into UNREAL?

Open the console in Rust with F1, then type client.connect 91.109.128.129:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp500
Max players 500 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.