Local forecast
serveur de Cloche_Art
Online 91.197.6.80:25141 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,276
- top 69%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
- Tue 10 Nov 13:51 UK · 13:51 UTC 11d 15h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW
- Tue 8 Dec 13:51 UK · 13:51 UTC 39d 15h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:51 UKTue 13 Oct, 13:51 UTC · 16d ago | 0 | – | running | 0 |
| Tue 15 Sep, 15:16 UKTue 15 Sep, 14:16 UTC · 44d ago | 2 | halved by day 3 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does serveur de Cloche_Art run?
Server fps averaged 49 in the last 48 hours; the lowest was 28. The world held as many as 46,812 entities, buildings and deployables included. Memory use reached 3,620 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is serveur de Cloche_Art online at the moment, and how consistent is its uptime?
You will find serveur de Cloche_Art online at the moment. The uptime it reports puts the last restart about 16 days 6 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does serveur de Cloche_Art sit?
No region is published by serveur de Cloche_Art. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.197.6.80:25141.
What Rust version is serveur de Cloche_Art on?
On serveur de Cloche_Art you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
What do serveur de Cloche_Art's tags tell you?
For the game's server browser, serveur de Cloche_Art publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): 5 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does serveur de Cloche_Art appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include serveur de Cloche_Art: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on serveur de Cloche_Art?
serveur de Cloche_Art runs a procedural map of size 3,000, seed 271934, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does serveur de Cloche_Art use, and what rules does it enforce?
Gather rate is not given in the name for serveur de Cloche_Art. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does serveur de Cloche_Art wipe?
The wipe rhythm on serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 16 days 8 hours is how long the current world has been running.
What happens on serveur de Cloche_Art when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 3 when the crowd did not hold.
Population history
What sort of population does serveur de Cloche_Art carry?
serveur de Cloche_Art is carrying 0 players at the moment, out of 5 slots. The average for the past week is 0 players.
Where does serveur de Cloche_Art sit in the rankings?
The last seven days of player hours rank serveur de Cloche_Art at #15,276, in the top 69% of ranked servers.
Getting in
What do you do to join serveur de Cloche_Art?
Enter client.connect 91.197.6.80:25141 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
