Local forecast
Eto_Samoe
Online 91.210.106.167:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #6,696
- top 30%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:49 UKSat 17 Oct, 13:49 UTC · 11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Eto_Samoe?
Across the last 48 hours the average was 58 server fps, with a floor of 17. The world held as many as 121,077 entities, buildings and deployables included. The peak memory draw was 5,253 MB. Players feel lag when fps drops and the entity count climbs.
Is Eto_Samoe online at the moment, and how consistent is its uptime?
As of now, Eto_Samoe is online. Going by its reported uptime, the last restart was about 3 days 15 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Eto_Samoe run from?
There is no published region for Eto_Samoe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.210.106.167:28015.
What version of Rust is running on Eto_Samoe?
On Eto_Samoe you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Eto_Samoe?
The server browser reads these tags from Eto_Samoe: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Eto_Samoe appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Eto_Samoe are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Eto_Samoe?
A procedural map of size 4,250 with seed 1337, generated by the game, runs on Eto_Samoe. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
What settings does Eto_Samoe use, and what rules does it enforce?
Gather rate is not given in the name for Eto_Samoe. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does Eto_Samoe wipe?
Its rhythm cannot be read yet, as too few of Eto_Samoe's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 4 hours.
What should you expect from wipe day on Eto_Samoe?
The average peak across its recent wipes was 3 players. 6 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does Eto_Samoe hold?
Eto_Samoe is carrying 0 players at the moment, out of 10 slots. The seven-day average is 0 players, with a peak of 1. At 20:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does Eto_Samoe compare with other Rust servers in the rankings?
Ranked #6,696 on seven-day player hours, Eto_Samoe is in the top 30% of all ranked servers.
Getting in
What do you do to join Eto_Samoe?
Enter client.connect 91.210.106.167:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.