Local forecast
Rust 1 55 Maptest
Online 91.212.121.215:28055 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:32 UKSat 3 Oct, 16:32 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rust 1 55 Maptest hold a steady performance?
Its average over the last 48 hours was 198 server fps, and it never dropped below 144. Buildings, deployables and all else in the world took the entity count to a peak of 55,402. At most it drew 3,232 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is Rust 1 55 Maptest online at the moment, and how consistent is its uptime?
Right now Rust 1 55 Maptest is up and running. The uptime it reports puts the last restart about 2 days 17 hours ago. It was up for 129 of 168 hours across the last 7 full days, 77% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Rust 1 55 Maptest based in?
No region is published by Rust 1 55 Maptest. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 91.212.121.215:28055.
What Rust version is Rust 1 55 Maptest on?
On Rust 1 55 Maptest you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on Rust 1 55 Maptest?
The server browser reads these tags from Rust 1 55 Maptest: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Rust 1 55 Maptest appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust 1 55 Maptest are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Rust 1 55 Maptest on?
The game generates the map on Rust 1 55 Maptest, procedural, size 5,000, seed 575164653. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on Rust 1 55 Maptest?
No gather rate appears in the name Rust 1 55 Maptest. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Rust 1 55 Maptest wipe?
Too few wipes on Rust 1 55 Maptest are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 21 hours.
What should you expect from wipe day on Rust 1 55 Maptest?
Its recent wipes drew an average peak of 1 players. 20 hours after the latest wipe, the crowd hit its peak.
Population history
Is Rust 1 55 Maptest busy or quiet?
The live count for Rust 1 55 Maptest: 0 players, with 10 slots in total. The average for the past week is 0 players.
How does Rust 1 55 Maptest compare with other Rust servers in the rankings?
The last seven days of player hours rank Rust 1 55 Maptest at #15,335, in the top 69% of ranked servers.
How to join
What steps let you join Rust 1 55 Maptest?
Open the console in Rust with F1, then type client.connect 91.212.121.215:28055 to join. On this page, Launch Rust does the same through Steam. https://www.fette-beute.info is its website.
