Rust Wipe StatsWipe forecast
Now 44,143 players 11,613 servers 127 fresh wipes in 3 h

Local forecast · NA · us5

RGN 10x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28119 checked 13m ago

10x biweekly wipes moddedoxidepve

Current conditions

observed 13m ago
4 / 100
players now
Quiet H 11 · avg 2 7-day high and average

4% full

7-day average
2
peak 11
Rank
#2,354
top 11% · #375 in NA
Last wipe
13h ago
biweekly schedule
Next wipe
6d 11h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 11h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 11h FW
  2. Thu 12 Nov 17:09 UK · 17:09 UTC 13d 10h
  3. Thu 19 Nov 17:09 UK · 17:09 UTC 20d 10h
  4. Thu 26 Nov 17:09 UK · 17:09 UTC 27d 10h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 11h FW
  6. Thu 10 Dec 17:09 UK · 17:09 UTC 41d 10h

Players

AveragePeakWipe
0246808:0017:0003:0011:0020:0005:00Wiped Thu 29 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608008:0017:0003:0011:0020:0005:00Wiped Thu 29 Oct, 17:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 11h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:09 UKThu 29 Oct, 17:09 UTC · 13h ago – – running 1
Thu 22 Oct, 18:09 UKThu 22 Oct, 17:09 UTC · 7d ago 7 held half 7 days 1
Thu 15 Oct, 18:09 UKThu 15 Oct, 17:09 UTC · 14d ago 6 held half 7 days 1
Thu 8 Oct, 18:09 UKThu 8 Oct, 17:09 UTC · 21d ago 5 halved by day 6 7 days 0
Thu 1 Oct, 18:08 UK FWThu 1 Oct, 17:08 UTC · 28d ago 8 halved by day 4 7 days 0
Thu 24 Sep, 18:10 UKThu 24 Sep, 17:10 UTC · 35d ago 5 halved by day 6 7 days 0
Thu 17 Sep, 18:09 UKThu 17 Sep, 17:09 UTC · 42d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 43 on average
31/ 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy NA · groups of 8+ · 10x · biweekly · 4 on average
2/ 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO NA · groups of 15+ · 10x · biweekly · 4 on average
4/ 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 10x · biweekly · 4 on average
2/ 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase NA · groups of 15+ · 10x · biweekly · 3 on average
3/ 100
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] NA · groups of 8+ · 10x · biweekly · 3 on average
5/ 100

Quick answers

from the figures on this page

Server details

Does RGN 10x PvE [Events|Purge|Zombies|SkillTree] hold a steady performance?

Its average over the last 48 hours was 58 server fps, and it never dropped below 33. At its peak the world had 68,829 entities, counting buildings, deployables and the rest. The peak memory draw was 3,537 MB. Lag is what players call it when fps is low and entities are piling up.

Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] online at the moment, and how consistent is its uptime?

Right now RGN 10x PvE [Events|Purge|Zombies|SkillTree] is up and running. The uptime it reports puts the last restart about 4 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is RGN 10x PvE [Events|Purge|Zombies|SkillTree] based in?

Its region code is us5, and RGN 10x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.229.114.137:28119 is its address.

What version of Rust is running on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

On RGN 10x PvE [Events|Purge|Zombies|SkillTree] you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

These are the tags RGN 10x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): Its region code is us5; ^b (Biweekly): A wipe falls every other week; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does RGN 10x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include RGN 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 10x.

Map and rules

What map is RGN 10x PvE [Events|Purge|Zombies|SkillTree] on?

The game generates the map on RGN 10x PvE [Events|Purge|Zombies|SkillTree], procedural, size 3,000, seed 1187704365. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: RustGamingNation Procedural.

Which settings and rules are in force on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The name gives 10x gather for RGN 10x PvE [Events|Purge|Zombies|SkillTree]. The default of 8 players is the group limit here. It plays as pve, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does RGN 10x PvE [Events|Purge|Zombies|SkillTree] schedule its wipes for?

Wipes on RGN 10x PvE [Events|Purge|Zombies|SkillTree] follow a every Thursday at 17:09 UTC pattern. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 13 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The average peak across its recent wipes was 6 players. Peak numbers on the latest wipe arrived 21 hours after the reset. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. When it did not hold, the crowd dropped under half by day 6.

Population

What sort of population does RGN 10x PvE [Events|Purge|Zombies|SkillTree] carry?

The live count for RGN 10x PvE [Events|Purge|Zombies|SkillTree]: 4 players, with 100 slots in total. Averaged over seven days: 2 players, peaking at 11. Its busiest point in the last 48 hours was 23:00 UTC, averaging 6 players.

How does RGN 10x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?

Seven-day player hours place RGN 10x PvE [Events|Purge|Zombies|SkillTree] at #2,354, inside the top 11% of ranked servers and at #375 in North America.

Getting in

What steps let you join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 91.229.114.137:28119 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$rus5
Region code Its region code is us5.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.