Rust Wipe StatsWipe forecast
Now 65,278 players 11,749 servers 195 fresh wipes in 3 h

Local forecast · NA · us5

RGN 50x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28127 checked 10m ago

50x weekly wipes moddedoxidepve

Current conditions

observed 10m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,323
top 69% · #1507 in NA
Last wipe
2d ago
weekly schedule
Next wipe
4d 17h
Tue 3 Nov, 05:03 UK · 05:03 UTC

Next wipe

from its schedule tag

Tuesday 3 November, 05:03 UK · 05:03 UTC

in 4d 17h

–days
–hours
–min
–sec

Its weekly schedule tag · low confidence

Coming wipes

  1. Tue 3 Nov 05:03 UK · 05:03 UTC 4d 17h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 6h FW
  3. Tue 10 Nov 05:03 UK · 05:03 UTC 11d 17h
  4. Tue 17 Nov 05:03 UK · 05:03 UTC 18d 17h
  5. Tue 24 Nov 05:03 UK · 05:03 UTC 25d 17h
  6. Tue 1 Dec 05:03 UK · 05:03 UTC 32d 17h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 6h FW
  8. Tue 8 Dec 05:03 UK · 05:03 UTC 39d 17h

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 05:03 UK · 05:03 UTC, in 4d 17h. Its weekly schedule tag · low confidence

8.1 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 27 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:03 UKTue 27 Oct, 05:03 UTC · 2d ago 0 – running 0
Thu 15 Oct, 18:08 UKThu 15 Oct, 17:08 UTC · 13d ago 0 – 11.5 days 0
Thu 8 Oct, 18:09 UKThu 8 Oct, 17:09 UTC · 20d ago 0 – 7 days 0
Mon 5 Oct, 14:05 UKMon 5 Oct, 13:05 UTC · 23d ago 0 – 3.2 days 0
Fri 25 Sep, 20:48 UKFri 25 Sep, 19:48 UTC · 33d ago 1 halved by day 2 9.7 days 0
Thu 17 Sep, 18:09 UKThu 17 Sep, 17:09 UTC · 41d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
1/ 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average
1/ 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average
0/ 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
1/ 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
0/ 100
Heathen's Playground X50 PVE NA · groups of 20+ · 50x · monthly · 2 on average
0/ 50

Quick answers

from the figures on this page

Server facts

Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] hold a steady performance?

Its average over the last 48 hours was 49 server fps, and it never dropped below 13. Buildings, deployables and all else in the world took the entity count to a peak of 48,633. Memory use reached 2,195 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] online at the moment, and how consistent is its uptime?

As of now, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart about 9 hours ago. In the last 7 full days it stayed up 42 of 168 hours, 25% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit?

The NA tag puts RGN 50x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code is us5. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 91.229.114.137:28127 is its address.

What Rust version is RGN 50x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is what RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

For the game's server browser, RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): us5 is the region code in use here; ^w (Weekly): A wipe every week; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Rules and settings

Which map is in use on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The game generates the map on RGN 50x PvE [Events|Purge|Zombies|SkillTree], procedural, size 3,000, seed 225688914. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named RustGamingNation Procedural.

Which settings and rules are in force on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The name gives 50x gather for RGN 50x PvE [Events|Purge|Zombies|SkillTree]. No group setting is published, so the game default of 8 players applies. pve is the game mode, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does RGN 50x PvE [Events|Purge|Zombies|SkillTree] wipe?

Its tag sets the prediction, because the record of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes is too thin to confirm the schedule. Tuesday 3 November at 05:03 UTC is when its next wipe is due. 2 days 6 hours is how long the current world has been running. The tags state that it wipes every week.

What happens on RGN 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?

The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.

Population

How many players does RGN 50x PvE [Events|Purge|Zombies|SkillTree] hold?

The live count for RGN 50x PvE [Events|Purge|Zombies|SkillTree]: 0 players, with 100 slots in total. The seven-day average stands at 0 players.

What position does RGN 50x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

Seven-day player hours place RGN 50x PvE [Events|Purge|Zombies|SkillTree] at #15,323, inside the top 69% of ranked servers and at #1,507 in North America.

Join the server

What steps let you join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Open the console in Rust with F1, then type client.connect 91.229.114.137:28127 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus5
Region code us5 is the region code in use here.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.