Local forecast
Test Server (Stevious Main & Mondays)
Offline 91.229.114.165:28010 checked 20d ago
Current conditions
observed 20d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,842
- top 72%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:20 UKThu 8 Oct, 23:20 UTC · 20d ago | 0 | – | running | 0 |
| Wed 7 Oct, 22:25 UKWed 7 Oct, 21:25 UTC · 21d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 05:01 UKSun 4 Oct, 04:01 UTC · 25d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 10:55 UKFri 2 Oct, 09:55 UTC · 27d ago | 1 | – | 1.8 days | 0 |
| Wed 30 Sep, 23:27 UKWed 30 Sep, 22:27 UTC · 28d ago | 2 | – | 1.5 days | 0 |
| Sun 27 Sep, 01:41 UKSun 27 Sep, 00:41 UTC · 32d ago | 2 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 09:47 UKFri 25 Sep, 08:47 UTC · 34d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 22:58 UKWed 23 Sep, 21:58 UTC · 35d ago | 3 | – | 1.5 days | 0 |
| Sun 20 Sep, 00:58 UKSat 19 Sep, 23:58 UTC · 39d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 01:04 UKFri 18 Sep, 00:04 UTC · 41d ago | 1 | – | 2 days | 0 |
| Wed 16 Sep, 23:03 UKWed 16 Sep, 22:03 UTC · 42d ago | 2 | – | 1.1 days | 0 |
| Tue 15 Sep, 08:45 UKTue 15 Sep, 07:45 UTC · 44d ago | 1 | – | 1.6 days | 0 |
| Sun 13 Sep, 03:11 UKSun 13 Sep, 02:11 UTC · 46d ago | 1 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Test Server (Stevious Main & Mondays), and is it online now?
Last seen 20 days 7 hours ago, Test Server (Stevious Main & Mondays) is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Test Server (Stevious Main & Mondays) based in?
No region is published by Test Server (Stevious Main & Mondays). Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.229.114.165:28010 is its address.
What version of Rust is running on Test Server (Stevious Main & Mondays)?
Rust network protocol 2634 and build 166652 on Linux is what Test Server (Stevious Main & Mondays) runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Test Server (Stevious Main & Mondays)'s tags tell you?
These are the tags Test Server (Stevious Main & Mondays) publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Test Server (Stevious Main & Mondays)?
Test Server (Stevious Main & Mondays) appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on Test Server (Stevious Main & Mondays)?
A procedural map of size 3,950 with seed 1337, generated by the game, runs on Test Server (Stevious Main & Mondays). From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on Test Server (Stevious Main & Mondays)?
Gather rate is not given in the name for Test Server (Stevious Main & Mondays). Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Test Server (Stevious Main & Mondays) wipe?
Test Server (Stevious Main & Mondays) keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 21 days 12 hours is how long the current world has been running.
What happens on Test Server (Stevious Main & Mondays) when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.
Population history
How many players does Test Server (Stevious Main & Mondays) hold?
The last time Test Server (Stevious Main & Mondays) was seen was 20 days 7 hours ago; it is offline right now.
What position does Test Server (Stevious Main & Mondays) hold among Rust servers?
Player hours over the past week put Test Server (Stevious Main & Mondays) at #15,842, inside the top 72% of all ranked servers.
Join the server
How do you get into Test Server (Stevious Main & Mondays)?
Open the console in Rust with F1, then type client.connect 91.229.114.165:28010 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://stevious.io/.