Rust Wipe StatsWipe forecast
Now 102,609 players 11,866 servers 551 fresh wipes in 3 h

Local forecast · NA · us5

ZR Rust | 2x

Online NA · us5 91.229.114.24:28059 checked 14m ago

2x weekly wipes vanillamoddedoxide

Current conditions

observed 14m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,289
top 69% · #1499 in NA
Last wipe
60d ago
weekly schedule
Next wipe
2d 7h
Sun 1 Nov, 03:21 UK · 03:21 UTC

Next wipe

Sunday 1 November, 03:21 UK · 03:21 UTC

in 2d 7h

–days
–hours
–min
–sec

Weekly: 7 days after its last wipe

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 1 November, 03:21 UK · 03:21 UTC, in 2d 7h. Weekly: 7 days after its last wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average
44/ 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
1/ 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average
48/ 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 43 on average
81/ 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 31 on average
13/ 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average
3/ 100

Quick answers

from the figures on this page

Server details

Does ZR Rust | 2x hold a steady performance?

Across the last 48 hours the average was 60 server fps, with a floor of 60. Buildings, deployables and all else in the world took the entity count to a peak of 35,604. The peak memory draw was 2,662 MB. A falling fps and a rising entity count show up to players as lag.

Is ZR Rust | 2x online at the moment, and how consistent is its uptime?

As of now, ZR Rust | 2x is online. Going by its reported uptime, the last restart was about 60 days 14 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does ZR Rust | 2x sit?

The NA tag puts ZR Rust | 2x in North America, and the region code is us5. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 91.229.114.24:28059.

What Rust version is ZR Rust | 2x on?

On ZR Rust | 2x you will find Rust network protocol 2632 and build 162434, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on ZR Rust | 2x?

The server browser reads these tags from ZR Rust | 2x: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does ZR Rust | 2x appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include ZR Rust | 2x: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Rules and settings

Which map is in use on ZR Rust | 2x?

The game generates the map on ZR Rust | 2x, procedural, size 2,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does ZR Rust | 2x use, and what rules does it enforce?

Its name carries the gather figure: 2x on ZR Rust | 2x. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.

Wipe days

Which days and times does ZR Rust | 2x schedule its wipes for?

weekly: 7 days after its last wipe is what the estimate of ZR Rust | 2x's next wipe rests on. Expect the next wipe on Sunday 1 November at 03:21 UTC. The world it is running now dates from 60 days 16 hours. Its tags carry a weekly wipe schedule.

Player counts

What sort of population does ZR Rust | 2x carry?

Out of 100 slots, ZR Rust | 2x has 0 filled right now. The seven-day average stands at 0 players.

How does ZR Rust | 2x compare with other Rust servers in the rankings?

Seven-day player hours place ZR Rust | 2x at #15,289, inside the top 69% of ranked servers and at #1,499 in North America.

Getting in

What steps let you join ZR Rust | 2x?

Enter client.connect 91.229.114.24:28059 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/mDpxXaFrj2.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2632,^w,^v,NA,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players It holds 100 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2632
Protocol Your game must run protocol 2632 to get in.
cs162434
Build Game build: 162434.
ptrak
Networking RakNet is the network layer, as standard for the game.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.