Local forecast · NA · us5
ZR Rust | 2x
Online NA · us5 91.229.114.24:28059 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69% · #1499 in NA
- Last wipe
- 60d ago
- weekly schedule
- Next wipe
- 2d 7h
- Sun 1 Nov, 03:21 UK · 03:21 UTC
Next wipe
Sunday 1 November, 03:21 UK · 03:21 UTC
in 2d 7h
Weekly: 7 days after its last wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 03:21 UK · 03:21 UTC, in 2d 7h. Weekly: 7 days after its last wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does ZR Rust | 2x hold a steady performance?
Across the last 48 hours the average was 60 server fps, with a floor of 60. Buildings, deployables and all else in the world took the entity count to a peak of 35,604. The peak memory draw was 2,662 MB. A falling fps and a rising entity count show up to players as lag.
Is ZR Rust | 2x online at the moment, and how consistent is its uptime?
As of now, ZR Rust | 2x is online. Going by its reported uptime, the last restart was about 60 days 14 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does ZR Rust | 2x sit?
The NA tag puts ZR Rust | 2x in North America, and the region code is us5. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 91.229.114.24:28059.
What Rust version is ZR Rust | 2x on?
On ZR Rust | 2x you will find Rust network protocol 2632 and build 162434, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on ZR Rust | 2x?
The server browser reads these tags from ZR Rust | 2x: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does ZR Rust | 2x appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include ZR Rust | 2x: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
Which map is in use on ZR Rust | 2x?
The game generates the map on ZR Rust | 2x, procedural, size 2,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
What settings does ZR Rust | 2x use, and what rules does it enforce?
Its name carries the gather figure: 2x on ZR Rust | 2x. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.
Wipe days
Which days and times does ZR Rust | 2x schedule its wipes for?
weekly: 7 days after its last wipe is what the estimate of ZR Rust | 2x's next wipe rests on. Expect the next wipe on Sunday 1 November at 03:21 UTC. The world it is running now dates from 60 days 16 hours. Its tags carry a weekly wipe schedule.
Player counts
What sort of population does ZR Rust | 2x carry?
Out of 100 slots, ZR Rust | 2x has 0 filled right now. The seven-day average stands at 0 players.
How does ZR Rust | 2x compare with other Rust servers in the rankings?
Seven-day player hours place ZR Rust | 2x at #15,289, inside the top 69% of ranked servers and at #1,499 in North America.
Getting in
What steps let you join ZR Rust | 2x?
Enter client.connect 91.229.114.24:28059 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/mDpxXaFrj2.