Local forecast
Mauri's Test Server
Online 91.229.114.2:28031 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,672
- top 57%
- No wipes
- resets
- 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (7 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:50 UKTue 27 Oct, 02:50 UTC · 21h ago | – | – | – | 0 |
| Sat 24 Oct, 06:41 UKSat 24 Oct, 05:41 UTC · 3d ago | – | – | – | 0 |
| Sat 24 Oct, 05:29 UKSat 24 Oct, 04:29 UTC · 3d ago | – | – | – | 0 |
| Sat 24 Oct, 02:07 UKSat 24 Oct, 01:07 UTC · 3d ago | – | – | – | 0 |
| Sat 24 Oct, 00:53 UKFri 23 Oct, 23:53 UTC · 4d ago | – | – | – | 0 |
| Fri 23 Oct, 01:17 UKFri 23 Oct, 00:17 UTC · 5d ago | – | – | – | 0 |
| Thu 22 Oct, 23:18 UKThu 22 Oct, 22:18 UTC · 5d ago | – | – | – | 0 |
| Wed 14 Oct, 23:41 UKWed 14 Oct, 22:41 UTC · 13d ago | 0 | – | 8 days | 0 |
| Sat 3 Oct, 17:39 UKSat 3 Oct, 16:39 UTC · 24d ago | 2 | halved by day 2 | 11.3 days | 0 |
| Thu 1 Oct, 03:43 UKThu 1 Oct, 02:43 UTC · 26d ago | 1 | halved by day 1 | 2.6 days | 0 |
| Tue 29 Sep, 01:08 UKTue 29 Sep, 00:08 UTC · 29d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Mon 28 Sep, 04:37 UKMon 28 Sep, 03:37 UTC · 29d ago | 1 | – | 0.9 days | 0 |
| Sat 26 Sep, 11:26 UKSat 26 Sep, 10:26 UTC · 31d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 03:05 UKWed 23 Sep, 02:05 UTC · 34d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 22 Sep, 04:06 UKTue 22 Sep, 03:06 UTC · 35d ago | 1 | – | 1 days | 0 |
| Sun 20 Sep, 01:01 UKSun 20 Sep, 00:01 UTC · 38d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 19 Sep, 05:43 UKSat 19 Sep, 04:43 UTC · 38d ago | 1 | – | 0.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Mauri's Test Server run?
Across the last 48 hours the average was 60 server fps, with a floor of 60. At its peak the world had 28,139 entities, counting buildings, deployables and the rest. The peak memory draw was 1,840 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Mauri's Test Server, and is it online now?
Right now Mauri's Test Server is up and running. The uptime it reports puts the last restart about 20 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.
Where does Mauri's Test Server run from?
No region is published by Mauri's Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.229.114.2:28031 is its address.
What Rust version is Mauri's Test Server on?
On Mauri's Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Mauri's Test Server?
The server browser reads these tags from Mauri's Test Server: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Mauri's Test Server?
The Rust Wipe Stats lists that include Mauri's Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
What map is Mauri's Test Server on?
The game generates the map on Mauri's Test Server, procedural and of size 4,000. The map goes by Custom Map.
Which settings and rules are in force on Mauri's Test Server?
No gather rate appears in the name Mauri's Test Server. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
When does Mauri's Test Server wipe?
No wipe schedule is kept on Mauri's Test Server: it remakes the world every few hours, and those resets do not count as wipes.
Population history
How many players does Mauri's Test Server hold?
Mauri's Test Server is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 1. At 03:00 UTC it was busiest over the past 48 hours, averaging 0 players.
Where does Mauri's Test Server sit in the rankings?
The last seven days of player hours rank Mauri's Test Server at #12,672, in the top 57% of ranked servers.
Getting in
What steps let you join Mauri's Test Server?
Open the console in Rust with F1, then type client.connect 91.229.114.2:28031 to join. On this page, Launch Rust does the same through Steam. https://thelastofrust.com is its website.