Rust Wipe StatsWipe forecast
Now 60,014 players 11,706 servers 142 fresh wipes in 3 h

Local forecast · NA · us5

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28023 checked 29m ago

500x weekly wipes moddedoxidepve

Current conditions

observed 29m ago
0 / 100
players now
Empty H 6 · avg 1 7-day high and average

0% full

7-day average
1
peak 6
Rank
#3,445
top 15% · #571 in NA
Last wipe
7h ago
weekly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 18h FW
  2. Thu 12 Nov 17:10 UK · 17:10 UTC 13d 16h
  3. Thu 19 Nov 17:10 UK · 17:10 UTC 20d 16h
  4. Thu 26 Nov 17:10 UK · 17:10 UTC 27d 16h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 18h FW
  6. Thu 10 Dec 17:10 UK · 17:10 UTC 41d 16h

Players

AveragePeakWipe
0123401:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 17:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 17:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 18h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:10 UKThu 29 Oct, 17:10 UTC · 7h ago – – running 0
Thu 22 Oct, 18:09 UKThu 22 Oct, 17:09 UTC · 7d ago 6 – – 2
Thu 15 Oct, 18:10 UKThu 15 Oct, 17:10 UTC · 14d ago 3 held half 7 days 0
Thu 8 Oct, 18:10 UKThu 8 Oct, 17:10 UTC · 21d ago 5 held half 7 days 0
Thu 1 Oct, 18:09 UK FWThu 1 Oct, 17:09 UTC · 28d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 18:10 UKThu 24 Sep, 17:10 UTC · 35d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 18:11 UKThu 17 Sep, 17:11 UTC · 42d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
3/ 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average
0/ 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average
5/ 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
1/ 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
0/ 100
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 46 on average
55/ 115

Quick answers

from the figures on this page

Server details

How smoothly does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

Across the last 48 hours the average was 29 server fps, with a floor of 4. The world held as many as 69,073 entities, buildings and deployables included. The peak memory draw was 3,220 MB. Lag is what players call it when fps is low and entities are piling up.

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online at the moment, and how consistent is its uptime?

As of now, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 143 of 168 hours across the last 7 full days, 85% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit?

Its region code is us5, and RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 91.229.114.68:28023.

What version of Rust is running on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Rust network protocol 2635 and build 168909 on Linux is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which meaning sits behind each tag on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

For the game's server browser, RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Map and rules

Which map is in use on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000, seed 1919363505, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: RustGamingNation Procedural.

What settings does RGN 500x PvE [Events|Purge|Zombies|SkillTree] use, and what rules does it enforce?

The name gives 500x gather for RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Groups fall back to the game's default of 8 players. This server runs pve, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.

Wipe schedule

When does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a every Thursday at 17:10 UTC wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 7 hours. Wipes once a week, according to its tags.

What should you expect from wipe day on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The average peak across its recent wipes was 5 players. 29 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 40% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.

Player counts

What sort of population does RGN 500x PvE [Events|Purge|Zombies|SkillTree] carry?

The live count for RGN 500x PvE [Events|Purge|Zombies|SkillTree]: 0 players, with 100 slots in total. Across the past week it peaked at 6 and averaged 1 players. At 21:00 UTC it was busiest over the past 48 hours, averaging 3 players.

What position does RGN 500x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

Player hours over the last seven days rank RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,445, top 15% overall and #571 in North America.

Join the server

What do you do to join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Open the console in Rust with F1, then type client.connect 91.229.114.68:28023 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players Capacity: 100.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.