Local forecast · NA · us5
[US] Galaxy 2x PVE Monthly | Raidable Bases | Events
Online NA · us5 91.229.114.90:28048 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 1
- peak 5
- Rank
- #3,384
- top 15% · #555 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 12h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 12h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:24 UK FWThu 1 Oct, 18:24 UTC · 27d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events hold a steady performance?
Server fps averaged 54 in the last 48 hours; the lowest was 15. The world held as many as 114,790 entities, buildings and deployables included. Memory use reached 3,726 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events, and is it online now?
You will find [US] Galaxy 2x PVE Monthly | Raidable Bases | Events online at the moment. Going by its reported uptime, the last restart was about 17 hours ago. It was up for 150 of 168 hours across the last 7 full days, 89% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events run from?
The NA tag puts [US] Galaxy 2x PVE Monthly | Raidable Bases | Events in North America, and the region code is us5. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 91.229.114.90:28048 is its address.
What version of Rust is running on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
On [US] Galaxy 2x PVE Monthly | Raidable Bases | Events you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do [US] Galaxy 2x PVE Monthly | Raidable Bases | Events's tags tell you?
For the game's server browser, [US] Galaxy 2x PVE Monthly | Raidable Bases | Events publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): Region code: us5; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events appear among the Rust Wipe Stats lists and filters?
[US] Galaxy 2x PVE Monthly | Raidable Bases | Events appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Modded Rust servers, Rust PvE servers, live and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What map is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events on?
[US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs a procedural map of size 4,000, seed 1361858059, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
The name gives 2x gather for [US] Galaxy 2x PVE Monthly | Raidable Bases | Events. No group setting is published, so the game default of 8 players applies. pve is the game mode, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events wipe?
Once a month is all [US] Galaxy 2x PVE Monthly | Raidable Bases | Events wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 12 hours is how long the current world has been running. The tags state that it wipes once a month.
What happens on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events when wipe day arrives?
Its recent wipes drew an average peak of 6 players. 47 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events hold?
The live count for [US] Galaxy 2x PVE Monthly | Raidable Bases | Events: 0 players, with 75 slots in total. The seven-day average is 1 players, with a peak of 5. At 08:00 UTC it was busiest over the past 48 hours, averaging 4 players.
What position does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events hold among Rust servers?
Seven-day player hours place [US] Galaxy 2x PVE Monthly | Raidable Bases | Events at #3,384, inside the top 15% of ranked servers and at #555 in North America.
How to join
What do you do to join [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
Enter client.connect 91.229.114.90:28048 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/VbzCrNtYEx.
