Local forecast
RandomRaids local test
Offline 91.244.71.120:28115 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:06 UKSun 18 Oct, 08:06 UTC · 11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is RandomRaids local test online at the moment, and how consistent is its uptime?
Last seen 5 days 7 hours ago, RandomRaids local test is offline now. It was up for 1 of 168 hours across the last 7 full days, 1% of the time. It came to Rust Wipe Stats's notice first on 17 October 2026.
In which location does RandomRaids local test sit?
No region is published by RandomRaids local test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.244.71.120:28115 is its address.
What Rust version is RandomRaids local test on?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on RandomRaids local test?
The server browser reads these tags from RandomRaids local test: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does RandomRaids local test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RandomRaids local test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is RandomRaids local test on?
The map is procedural, generated by the game on RandomRaids local test.
Which settings and rules are in force on RandomRaids local test?
Gather rate is not given in the name for RandomRaids local test. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
When does RandomRaids local test wipe?
Its rhythm cannot be read yet, as too few of RandomRaids local test's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 11 days 5 hours is how long the current world has been running.
Population
How many players does RandomRaids local test hold?
At this moment RandomRaids local test is down, having last been seen 5 days 7 hours ago. The seven-day average stands at 0 players.
What position does RandomRaids local test hold among Rust servers?
Player hours over the past week put RandomRaids local test at #15,326, inside the top 69% of all ranked servers.
Join the server
How do you get into RandomRaids local test?
Open the console in Rust with F1, then type client.connect 91.244.71.120:28115 to join. On this page, Launch Rust does the same through Steam.