Local forecast
RandomRaids local test
Offline 91.244.71.128:28115 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is RandomRaids local test, and is it online now?
RandomRaids local test is currently offline, with the last sighting 36 hours ago. It was up for 29 of 168 hours across the last 7 full days, 17% of the time. It came to Rust Wipe Stats's notice first on 21 October 2026.
What location is RandomRaids local test based in?
For RandomRaids local test, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.244.71.128:28115 is its address.
What version of Rust is running on RandomRaids local test?
On RandomRaids local test you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on RandomRaids local test?
For the game's server browser, RandomRaids local test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): It holds 2 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RandomRaids local test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RandomRaids local test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on RandomRaids local test?
The map is procedural, generated by the game on RandomRaids local test.
What settings does RandomRaids local test use, and what rules does it enforce?
The name of RandomRaids local test says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does RandomRaids local test wipe?
Too few wipes on RandomRaids local test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 2 hours is how long the current world has been running.
Population
How many players does RandomRaids local test hold?
The last time RandomRaids local test was seen was 36 hours ago; it is offline right now. Over seven days to now, 0 players on average.
How does RandomRaids local test compare with other Rust servers in the rankings?
Player hours over the past week put RandomRaids local test at #15,338, inside the top 69% of all ranked servers.
Join the server
What do you do to join RandomRaids local test?
Enter client.connect 91.244.71.128:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.