Rust Wipe StatsWipe forecast
Now 75,264 players 11,770 servers 241 fresh wipes in 3 h

Local forecast

CSL Deadmans ATLAT-675 LiveTest

Offline 91.245.44.75:28430 checked 15d ago

moddedoxide

Current conditions

observed 15d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,244
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:27 UKMon 12 Oct, 19:27 UTC · 17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
71/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
30/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
74/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
293/ 310

Quick answers

from the figures on this page

About the server

How reliable is CSL Deadmans ATLAT-675 LiveTest, and is it online now?

Last seen 15 days 23 hours ago, CSL Deadmans ATLAT-675 LiveTest is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.

In which location does CSL Deadmans ATLAT-675 LiveTest sit?

No region is published by CSL Deadmans ATLAT-675 LiveTest. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.245.44.75:28430.

What Rust version is CSL Deadmans ATLAT-675 LiveTest on?

On CSL Deadmans ATLAT-675 LiveTest you will find Rust network protocol 2634 and build 166494, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do CSL Deadmans ATLAT-675 LiveTest's tags tell you?

The server browser reads these tags from CSL Deadmans ATLAT-675 LiveTest: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does CSL Deadmans ATLAT-675 LiveTest appear among the Rust Wipe Stats lists and filters?

CSL Deadmans ATLAT-675 LiveTest appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What settings does CSL Deadmans ATLAT-675 LiveTest use, and what rules does it enforce?

The name of CSL Deadmans ATLAT-675 LiveTest says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) is off on this server.

Wipe schedule

On what schedule does CSL Deadmans ATLAT-675 LiveTest wipe?

The record of CSL Deadmans ATLAT-675 LiveTest's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 3 hours.

What happens on CSL Deadmans ATLAT-675 LiveTest when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.

Player counts

How many players does CSL Deadmans ATLAT-675 LiveTest hold?

The last time CSL Deadmans ATLAT-675 LiveTest was seen was 15 days 23 hours ago; it is offline right now.

Where does CSL Deadmans ATLAT-675 LiveTest sit in the rankings?

Player hours over the past week put CSL Deadmans ATLAT-675 LiveTest at #15,244, inside the top 71% of all ranked servers.

How to join

What steps let you join CSL Deadmans ATLAT-675 LiveTest?

Two ways in: press F1 and enter client.connect 91.245.44.75:28430, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp2
Max players Capacity: 2.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166494
Build Game build: 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.