Rust Wipe StatsWipe forecast
Now 82,249 players 11,849 servers 169 fresh wipes in 3 h

Local forecast

ServerDevServer

Online 91.245.44.75:28015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#7,153
top 32%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:38 UKThu 22 Oct, 15:38 UTC · 5d ago 1 – running 0
Thu 15 Oct, 15:55 UKThu 15 Oct, 14:55 UTC · 12d ago 0 – 7 days 1
Mon 12 Oct, 15:03 UKMon 12 Oct, 14:03 UTC · 15d ago 1 – 3 days 1
Fri 2 Oct, 18:51 UKFri 2 Oct, 17:51 UTC · 25d ago 1 – 9.8 days 1
Fri 2 Oct, 00:36 UK FWThu 1 Oct, 23:36 UTC · 25d ago 1 – 0.8 days 0
Fri 25 Sep, 09:11 UKFri 25 Sep, 08:11 UTC · 32d ago 0 – 6.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
168/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
136/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
34/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
137/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
49/ 1000

Quick answers

from the figures on this page

Server facts

Is ServerDevServer online at the moment, and how consistent is its uptime?

You will find ServerDevServer online at the moment. In the last 7 full days it stayed up 105 of 168 hours, 62% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.

Where does ServerDevServer run from?

There is no published region for ServerDevServer. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.245.44.75:28015.

What Rust version is ServerDevServer on?

On ServerDevServer you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do ServerDevServer's tags tell you?

For the game's server browser, ServerDevServer publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry ServerDevServer?

The Rust Wipe Stats lists that include ServerDevServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on ServerDevServer?

A procedural map, generated by the game, runs on ServerDevServer.

Which settings and rules are in force on ServerDevServer?

Gather rate is not given in the name for ServerDevServer. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe days

Which days and times does ServerDevServer schedule its wipes for?

No next wipe can be predicted for ServerDevServer: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 5 days 1 hours.

What should you expect from wipe day on ServerDevServer?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

Is ServerDevServer busy or quiet?

ServerDevServer is carrying 0 players at the moment, out of 50 slots. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.

Where does ServerDevServer sit in the rankings?

The last seven days of player hours rank ServerDevServer at #7,153, in the top 32% of ranked servers.

Join the server

How do you get into ServerDevServer?

Enter client.connect 91.245.44.75:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.