Local forecast
ServerDevServer
Offline 91.245.44.75:28017 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,578
- top 61%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:09 UKWed 21 Oct, 21:09 UTC · 6d ago | 1 | – | running | 1 |
| Mon 19 Oct, 15:41 UKMon 19 Oct, 14:41 UTC · 8d ago | 1 | – | 2.3 days | 1 |
| Fri 16 Oct, 19:50 UKFri 16 Oct, 18:50 UTC · 11d ago | 1 | – | 2.8 days | 1 |
| Thu 15 Oct, 16:23 UKThu 15 Oct, 15:23 UTC · 12d ago | 1 | – | 1.1 days | 1 |
| Sun 11 Oct, 06:19 UKSun 11 Oct, 05:19 UTC · 17d ago | 1 | – | 4.4 days | 1 |
| Sat 10 Oct, 10:28 UKSat 10 Oct, 09:28 UTC · 17d ago | 1 | – | 0.8 days | 1 |
| Fri 9 Oct, 22:27 UKFri 9 Oct, 21:27 UTC · 18d ago | 1 | – | 0.5 days | 2 |
| Thu 8 Oct, 01:11 UKThu 8 Oct, 00:11 UTC · 20d ago | 2 | – | 1.9 days | 0 |
| Wed 7 Oct, 01:14 UKWed 7 Oct, 00:14 UTC · 21d ago | 3 | – | 1 days | 1 |
| Tue 6 Oct, 00:13 UKMon 5 Oct, 23:13 UTC · 22d ago | 3 | – | 1 days | 1 |
| Sun 4 Oct, 06:05 UKSun 4 Oct, 05:05 UTC · 24d ago | 2 | – | 1.8 days | 0 |
| Wed 30 Sep, 15:59 UKWed 30 Sep, 14:59 UTC · 27d ago | 1 | held half | 3.6 days | 0 |
| Tue 29 Sep, 14:49 UKTue 29 Sep, 13:49 UTC · 28d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 09:55 UKMon 28 Sep, 08:55 UTC · 29d ago | 2 | – | 1.2 days | 0 |
| Sun 27 Sep, 10:50 UKSun 27 Sep, 09:50 UTC · 30d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 08:17 UKSat 26 Sep, 07:17 UTC · 32d ago | 1 | – | 1.1 days | 1 |
| Fri 25 Sep, 10:47 UKFri 25 Sep, 09:47 UTC · 32d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 08:09 UKWed 23 Sep, 07:09 UTC · 35d ago | 1 | – | 2.1 days | 0 |
| Tue 22 Sep, 07:23 UKTue 22 Sep, 06:23 UTC · 36d ago | 1 | – | 1 days | 1 |
| Sun 20 Sep, 15:37 UKSun 20 Sep, 14:37 UTC · 37d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is ServerDevServer online at the moment, and how consistent is its uptime?
Last seen 6 days 7 hours ago, ServerDevServer is offline now. In the last 7 full days it stayed up 3 of 168 hours, 2% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does ServerDevServer sit?
There is no published region for ServerDevServer. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.245.44.75:28017 is its address.
What version of Rust is running on ServerDevServer?
Rust network protocol 2634 and build 167781 on Windows is what ServerDevServer runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do ServerDevServer's tags tell you?
The server browser reads these tags from ServerDevServer: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts30 (Group limit): Teams hold no more than 30; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does ServerDevServer appear among the Rust Wipe Stats lists and filters?
ServerDevServer appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on ServerDevServer?
A procedural map of size 5,000 with seed 543625, generated by the game, runs on ServerDevServer. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by discord.gg/atlasrust.
What settings does ServerDevServer use, and what rules does it enforce?
No gather rate appears in the name ServerDevServer. The limit on groups is 30 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe days
On what schedule does ServerDevServer wipe?
No next wipe can be predicted for ServerDevServer: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 9 hours.
What happens on ServerDevServer when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Population history
How many players does ServerDevServer hold?
At this moment ServerDevServer is down, having last been seen 6 days 7 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does ServerDevServer sit in the rankings?
The last seven days of player hours rank ServerDevServer at #13,578, in the top 61% of ranked servers.
How to join
What do you do to join ServerDevServer?
Two ways in: press F1 and enter client.connect 91.245.44.75:28017, or join from this page with Launch Rust, which opens Steam and connects you.