Rust Wipe StatsWipe forecast
Now 60,085 players 11,768 servers 135 fresh wipes in 3 h

Local forecast

Dantor PVE Server

Online 91.47.117.61:28015 checked 6m ago

moddedoxide

Current conditions

observed 6m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#8,270
top 37%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
74/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
72/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
58/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does Dantor PVE Server run?

Across the last 48 hours the average was 61 server fps, with a floor of 39. At its peak the world had 67,874 entities, counting buildings, deployables and the rest. The peak memory draw was 2,859 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is Dantor PVE Server, and is it online now?

You will find Dantor PVE Server online at the moment. The uptime it reports puts the last restart about 46 hours ago. It was up for 96 of 96 hours across the last 4 full days, 100% of the time. On 23 October 2026 it was first recorded by Rust Wipe Stats.

What location is Dantor PVE Server based in?

For Dantor PVE Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 91.47.117.61:28015.

What version of Rust is running on Dantor PVE Server?

Rust network protocol 2635 and build 168909 on Windows is what Dantor PVE Server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Dantor PVE Server?

The server browser reads these tags from Dantor PVE Server: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Dantor PVE Server appear among the Rust Wipe Stats lists and filters?

Dantor PVE Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on Dantor PVE Server?

A procedural map of size 3,500 with seed 52354368, generated by the game, runs on Dantor PVE Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Dantor PVE Server?

The name of Dantor PVE Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Dantor PVE Server wipe?

Too few wipes on Dantor PVE Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 7 days 2 hours.

Player counts

What sort of population does Dantor PVE Server carry?

Out of 50 slots, Dantor PVE Server has 0 filled right now. The seven-day average is 0 players, with a peak of 2.

What position does Dantor PVE Server hold among Rust servers?

Ranked #8,270 on seven-day player hours, Dantor PVE Server is in the top 37% of all ranked servers.

Join the server

How do you get into Dantor PVE Server?

Enter client.connect 91.47.117.61:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.