Local forecast
BYYYYYYSTEEER
Online 91.84.97.82:28015 checked 22m ago
Current conditions
observed 22m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,493
- top 25%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 17h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:31 UK FWThu 1 Oct, 18:31 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does BYYYYYYSTEEER hold a steady performance?
Across the last 48 hours the average was 20 server fps, with a floor of 20. At its peak the world had 94,964 entities, counting buildings, deployables and the rest. Memory use reached 3,929 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is BYYYYYYSTEEER, and is it online now?
You will find BYYYYYYSTEEER online at the moment. The uptime it reports puts the last restart about 4 days 15 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does BYYYYYYSTEEER run from?
There is no published region for BYYYYYYSTEEER. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.84.97.82:28015.
What Rust version is BYYYYYYSTEEER on?
Rust network protocol 2635 and build 168909 on Linux is what BYYYYYYSTEEER runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on BYYYYYYSTEEER?
For the game's server browser, BYYYYYYSTEEER publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp32 (Max players): Capacity: 32; ts123 (Group limit): Team size is capped at 123; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does BYYYYYYSTEEER appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include BYYYYYYSTEEER: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is BYYYYYYSTEEER on?
The game generates the map on BYYYYYYSTEEER, procedural, size 4,000, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does BYYYYYYSTEEER use, and what rules does it enforce?
No gather rate appears in the name BYYYYYYSTEEER. The limit on groups is 123 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server runs with VAC switched off.
Wipe times
When does BYYYYYYSTEEER wipe?
BYYYYYYSTEEER wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 26 days 6 hours is how long the current world has been running.
What happens on BYYYYYYSTEEER when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
How many players does BYYYYYYSTEEER hold?
BYYYYYYSTEEER is carrying 0 players at the moment, out of 32 slots. Averaged over seven days: 0 players, peaking at 2. At 19:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does BYYYYYYSTEEER sit in the rankings?
Ranked #5,493 on seven-day player hours, BYYYYYYSTEEER is in the top 25% of all ranked servers.
Join the server
What steps let you join BYYYYYYSTEEER?
Open the console in Rust with F1, then type client.connect 91.84.97.82:28015 to join. On this page, Launch Rust does the same through Steam. https://byster.one/en is its website.