Rust Wipe StatsWipe forecast
Now 58,097 players 11,747 servers 135 fresh wipes in 3 h

Local forecast · EU

Hunt and Chill PVE Rust

Online EU 91.98.186.104:28080 checked 12m ago

monthly wipes vanillamoddedcarbonpve

Current conditions

observed 12m ago
0 / 10
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#4,659
top 21% · #1623 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 19h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 19h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 19h FW

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 19h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:43 UK FWThu 1 Oct, 18:43 UTC · 26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
25/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average
22/ 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average
24/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average
23/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
10/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 16 on average
10/ 75

Quick answers

from the figures on this page

Server facts

Is performance good on Hunt and Chill PVE Rust?

Across the last 48 hours the average was 142 server fps, with a floor of 114. The world held as many as 79,581 entities, buildings and deployables included. Memory use reached 2,443 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is Hunt and Chill PVE Rust, and is it online now?

As of now, Hunt and Chill PVE Rust is online. Going by its reported uptime, the last restart was about 2 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Hunt and Chill PVE Rust run from?

The EU tag places Hunt and Chill PVE Rust in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 91.98.186.104:28080 is its address.

What Rust version is Hunt and Chill PVE Rust on?

Rust network protocol 2635 and build 168909 on Windows is what Hunt and Chill PVE Rust runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Hunt and Chill PVE Rust?

The server browser reads these tags from Hunt and Chill PVE Rust: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its place in the server browser is Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Hunt and Chill PVE Rust?

Hunt and Chill PVE Rust appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

What map is Hunt and Chill PVE Rust on?

Hunt and Chill PVE Rust runs a procedural map of size 3,500, seed 254915660, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Hunt and Chill PVE Rust?

Gather rate is not given in the name for Hunt and Chill PVE Rust. The default of 8 players is the group limit here. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe schedule

Which days and times does Hunt and Chill PVE Rust schedule its wipes for?

The only wipe Hunt and Chill PVE Rust takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 26 days 4 hours. The tags state that it wipes once a month.

What should you expect from wipe day on Hunt and Chill PVE Rust?

Its recent wipes drew an average peak of 4 players. 43 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does Hunt and Chill PVE Rust carry?

Hunt and Chill PVE Rust is carrying 0 players at the moment, out of 10 slots. Averaged over seven days: 0 players, peaking at 3. The last 48 hours peak at 20:00 UTC, when the average was 1 players.

What position does Hunt and Chill PVE Rust hold among Rust servers?

Player hours over the last seven days rank Hunt and Chill PVE Rust at #4,659, top 21% overall and #1,623 in Europe.

Join the server

What steps let you join Hunt and Chill PVE Rust?

Enter client.connect 91.98.186.104:28080 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/VhumPqkx7K.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Region

EU
Europe Its place in the server browser is Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.