Rust Wipe StatsWipe forecast
Now 52,840 players 11,737 servers 124 fresh wipes in 3 h

Local forecast

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 50
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#4,865
top 22%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:44 UKMon 12 Oct, 21:44 UTC · 16d ago 2 – running 1
Wed 7 Oct, 20:13 UKWed 7 Oct, 19:13 UTC · 21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 18:07 UKSat 3 Oct, 17:07 UTC · 25d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
53/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run?

Its average over the last 48 hours was 67 server fps, and it never dropped below 43. Buildings, deployables and all else in the world took the entity count to a peak of 128,049. The peak memory draw was 4,375 MB. Lag is what players call it when fps is low and entities are piling up.

How reliable is Dutch WildLands PVE | Raidable Bases | Events | SkillTree, and is it online now?

Right now Dutch WildLands PVE | Raidable Bases | Events | SkillTree is up and running. Its reported uptime shows a restart about 2 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Dutch WildLands PVE | Raidable Bases | Events | SkillTree sit?

For Dutch WildLands PVE | Raidable Bases | Events | SkillTree, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 91.98.186.106:28080 is its address.

What version of Rust is running on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Rust network protocol 2635 and build 168909 on Windows is what Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

For the game's server browser, Dutch WildLands PVE | Raidable Bases | Events | SkillTree publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Dutch WildLands PVE | Raidable Bases | Events | SkillTree are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

A procedural map of size 4,250 with seed 603079722, generated by the game, runs on Dutch WildLands PVE | Raidable Bases | Events | SkillTree. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

No gather rate appears in the name Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

On what schedule does Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipe?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 1 hours.

What should you expect from wipe day on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

At their busiest, its recent wipes averaged 2 players. 18 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 50% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.

Population history

How many players does Dutch WildLands PVE | Raidable Bases | Events | SkillTree hold?

Out of 50 slots, Dutch WildLands PVE | Raidable Bases | Events | SkillTree has 0 filled right now. The seven-day average is 0 players, with a peak of 3. The last 48 hours peak at 21:00 UTC, when the average was 2 players.

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree sit in the rankings?

The last seven days of player hours rank Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,865, in the top 22% of ranked servers.

Getting in

How do you get into Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Open the console in Rust with F1, then type client.connect 91.98.186.106:28080 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/C3A7zgvmn9 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.