Local forecast
local
Offline 92.206.122.201:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is local, and is it online now?
local is currently offline, with the last sighting 4 days ago. It was up for 0 of 72 hours across the last 3 full days, 0% of the time. On 25 October 2026 it was first recorded by Rust Wipe Stats.
What location is local based in?
There is no published region for local. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 92.206.122.201:28015.
What version of Rust is running on local?
Rust network protocol 2635 and build 168909 on Windows is what local runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on local?
These are the tags local publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does local appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on local?
The map is procedural, generated by the game on local.
What settings does local use, and what rules does it enforce?
The name of local says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server runs with VAC switched off.
Wipe days
On what schedule does local wipe?
The record of local's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 2 hours is how long the current world has been running.
Population
What sort of population does local carry?
At this moment local is down, having last been seen 4 days ago. Over seven days to now, 0 players on average.
How does local compare with other Rust servers in the rankings?
Player hours over the past week put local at #15,268, inside the top 68% of all ranked servers.
Getting in
What steps let you join local?
Enter client.connect 92.206.122.201:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.