Rust Wipe StatsWipe forecast
Now 71,901 players 11,757 servers 213 fresh wipes in 3 h

Local forecast

Local Theory Test - No EAC

Offline 92.253.213.13:28015 checked 4d ago

moddedoxide

Current conditions

observed 4d ago
1 / 2
players now
Offline H 1 · avg 1 7-day high and average

50% full

7-day average
1
peak 1
Rank
#12,600
top 57%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct19 Oct24 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 02:49 UKMon 5 Oct, 01:49 UTC · 24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
33/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
65/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
20/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
67/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
267/ 310

Quick answers

from the figures on this page

Server facts

Is Local Theory Test - No EAC online at the moment, and how consistent is its uptime?

Right now Local Theory Test - No EAC is down; the last sighting was 4 days 8 hours ago. It was up for 2 of 168 hours across the last 7 full days, 1% of the time. It came to Rust Wipe Stats's notice first on 2 October 2026.

What location is Local Theory Test - No EAC based in?

No region is published by Local Theory Test - No EAC. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 92.253.213.13:28015.

What version of Rust is running on Local Theory Test - No EAC?

On Local Theory Test - No EAC you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on Local Theory Test - No EAC?

For the game's server browser, Local Theory Test - No EAC publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Local Theory Test - No EAC?

The Rust Wipe Stats lists that include Local Theory Test - No EAC are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings does Local Theory Test - No EAC use, and what rules does it enforce?

Gather rate is not given in the name for Local Theory Test - No EAC. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server runs with VAC switched off.

Wipe times

On what schedule does Local Theory Test - No EAC wipe?

Its rhythm cannot be read yet, as too few of Local Theory Test - No EAC's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 24 days 21 hours is how long the current world has been running.

What happens on Local Theory Test - No EAC when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

What sort of population does Local Theory Test - No EAC carry?

Local Theory Test - No EAC is offline at the moment; the last sighting was 4 days 8 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does Local Theory Test - No EAC sit in the rankings?

Player hours over the past week put Local Theory Test - No EAC at #12,600, inside the top 57% of all ranked servers.

Getting in

How do you get into Local Theory Test - No EAC?

Open the console in Rust with F1, then type client.connect 92.253.213.13:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp2
Max players It holds 2 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.