Rust Wipe StatsWipe forecast
Now 42,146 players 11,621 servers 142 fresh wipes in 3 h

Local forecast

TestServer

Offline 93.115.23.170:28505 checked 9h ago

moddedcarbon

Current conditions

observed 9h ago
1 / 50
players now
Offline H 1 · avg 1 7-day high and average

2% full

7-day average
1
peak 1
Rank
#4,427
top 20%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75119:0022:0011:0015:0018:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:22 UKSun 25 Oct, 10:22 UTC · 4d ago 1 – running 1
Wed 14 Oct, 20:11 UKWed 14 Oct, 19:11 UTC · 15d ago 1 held half 10.6 days 1
Fri 9 Oct, 23:11 UKFri 9 Oct, 22:11 UTC · 20d ago 1 held half 4.9 days 0
Thu 8 Oct, 21:05 UKThu 8 Oct, 20:05 UTC · 21d ago 1 – 1.1 days 1
Thu 8 Oct, 11:38 UKThu 8 Oct, 10:38 UTC · 21d ago 1 – 0.4 days 0
Wed 7 Oct, 20:48 UKWed 7 Oct, 19:48 UTC · 22d ago 1 – 0.6 days 0
Fri 2 Oct, 14:09 UKFri 2 Oct, 13:09 UTC · 27d ago 1 halved by day 1 5.3 days 1
Wed 30 Sep, 19:09 UKWed 30 Sep, 18:09 UTC · 29d ago 1 – 1.8 days 1
Tue 29 Sep, 19:24 UKTue 29 Sep, 18:24 UTC · 30d ago 1 – 1 days 0
Fri 25 Sep, 13:29 UKFri 25 Sep, 12:29 UTC · 34d ago 1 held half 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
56/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
13/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
49/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
49/ 200

Quick answers

from the figures on this page

About the server

Is TestServer online at the moment, and how consistent is its uptime?

Right now TestServer is down; the last sighting was 9 hours ago. In the last 7 full days it stayed up 66 of 168 hours, 39% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does TestServer run from?

There is no published region for TestServer. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 93.115.23.170:28505.

What version of Rust is running on TestServer?

Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on TestServer?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does TestServer appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include TestServer are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on TestServer?

A procedural map, generated by the game, runs on TestServer.

What settings does TestServer use, and what rules does it enforce?

The name of TestServer says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe days

Which days and times does TestServer schedule its wipes for?

TestServer keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 4 days 20 hours.

What should you expect from wipe day on TestServer?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population history

What sort of population does TestServer carry?

TestServer is offline at the moment; the last sighting was 9 hours ago. The seven-day average is 1 players, with a peak of 1. At 19:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does TestServer hold among Rust servers?

Ranked #4,427 on seven-day player hours, TestServer is in the top 20% of all ranked servers.

How to join

What steps let you join TestServer?

Open the console in Rust with F1, then type client.connect 93.115.23.170:28505 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.