Rust Wipe StatsWipe forecast
Now 71,890 players 11,736 servers 133 fresh wipes in 3 h

Local forecast

f3nta1 server

Offline 93.123.85.162:28015 checked 38d ago

moddedoxide

Current conditions

observed 38d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,467
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 13:49 UKSat 19 Sep, 12:49 UTC · 39d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
187/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
152/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
136/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
44/ 1000

Quick answers

from the figures on this page

About the server

Is f3nta1 server online at the moment, and how consistent is its uptime?

Right now f3nta1 server is down; the last sighting was 38 days 4 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.

Where does f3nta1 server run from?

There is no published region for f3nta1 server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 93.123.85.162:28015 is its address.

What version of Rust is running on f3nta1 server?

Rust network protocol 2633 and build 164530 on Linux is what f3nta1 server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do f3nta1 server's tags tell you?

The server browser reads these tags from f3nta1 server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does f3nta1 server appear among the Rust Wipe Stats lists and filters?

f3nta1 server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is f3nta1 server on?

The game generates the map on f3nta1 server, a procedural one.

What settings does f3nta1 server use, and what rules does it enforce?

No gather rate appears in the name f3nta1 server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe times

Which days and times does f3nta1 server schedule its wipes for?

Its rhythm cannot be read yet, as too few of f3nta1 server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 20 hours.

What should you expect from wipe day on f3nta1 server?

The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset.

Player counts

What sort of population does f3nta1 server carry?

f3nta1 server is offline at the moment; the last sighting was 38 days 4 hours ago.

Where does f3nta1 server sit in the rankings?

Player hours over the past week put f3nta1 server at #15,467, inside the top – of all ranked servers.

How to join

How do you get into f3nta1 server?

Enter client.connect 93.123.85.162:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs164530
Build Build 164530 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.