Local forecast
ServerDevServer
Offline 93.157.251.249:28015 checked 13d ago
Current conditions
observed 13d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,097
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:45 UKThu 15 Oct, 21:45 UTC · 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is ServerDevServer, and is it online now?
Right now ServerDevServer is down; the last sighting was 13 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 15 October 2026.
In which location does ServerDevServer sit?
For ServerDevServer, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 93.157.251.249:28015.
What Rust version is ServerDevServer on?
Rust network protocol 2634 and build 167781 on Windows is what ServerDevServer runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on ServerDevServer?
These are the tags ServerDevServer publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry ServerDevServer?
These Rust Wipe Stats lists include ServerDevServer: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is ServerDevServer on?
A procedural map, generated by the game, runs on ServerDevServer.
Which settings and rules are in force on ServerDevServer?
The name of ServerDevServer says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
When does ServerDevServer wipe?
Too few wipes on ServerDevServer are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 11 hours.
What happens on ServerDevServer when wipe day arrives?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
Is ServerDevServer busy or quiet?
ServerDevServer is offline at the moment; the last sighting was 13 days 11 hours ago.
Where does ServerDevServer sit in the rankings?
Ranked #15,097 on seven-day player hours, ServerDevServer is in the top 70% of all ranked servers.
Getting in
What steps let you join ServerDevServer?
Open the console in Rust with F1, then type client.connect 93.157.251.249:28015 to join. On this page, Launch Rust does the same through Steam.