Local forecast
test server
Offline 93.175.40.170:28047 checked 18h ago
Current conditions
observed 18h agoplayers now
0% full
- 7-day average
- 1
- peak 1
- Rank
- #6,418
- top 29%
- Last wipe
- 20h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:54 UKWed 28 Oct, 18:54 UTC · 1d ago | – | – | running | 0 |
| Mon 26 Oct, 18:54 UKMon 26 Oct, 18:54 UTC · 3d ago | 1 | held half | 2 days | 0 |
| Sat 10 Oct, 09:39 UKSat 10 Oct, 08:39 UTC · 19d ago | 0 | – | 16.4 days | 1 |
| Fri 18 Sep, 18:02 UKFri 18 Sep, 17:02 UTC · 41d ago | 1 | – | 21.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is test server, and is it online now?
Last seen 18 hours ago, test server is offline now. It was up for 23 of 168 hours across the last 7 full days, 14% of the time. It came to Rust Wipe Stats's notice first on 15 September 2026.
In which location does test server sit?
No region is published by test server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 93.175.40.170:28047.
What version of Rust is running on test server?
Rust network protocol 2635 and build 168909 on Windows is what test server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do test server's tags tell you?
These are the tags test server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp547 (Max players): Capacity: 547; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does test server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include test server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
What settings does test server use, and what rules does it enforce?
The name of test server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does test server wipe?
test server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 hours.
What happens on test server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset. Half the peak or more lasted to the next wipe in 100% of its recent wipes.
Population history
What sort of population does test server carry?
test server is offline at the moment; the last sighting was 18 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 22:00 UTC, when the average was 1 players.
How does test server compare with other Rust servers in the rankings?
The last seven days of player hours rank test server at #6,418, in the top 29% of ranked servers.
Join the server
What steps let you join test server?
Open the console in Rust with F1, then type client.connect 93.175.40.170:28047 to join. On this page, Launch Rust does the same through Steam.