Rust Wipe StatsWipe forecast
Now 38,377 players 11,632 servers 103 fresh wipes in 3 h

Local forecast · EU

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.136.130:28015 checked 43d ago

moddedcarbonpve

Current conditions

observed 43d ago
1 / 50
players now
Offline H – · avg 0 7-day high and average

2% full

7-day average
0
peak –
Rank
#13,521
#2365 in EU
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
103/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
32/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average
19/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average
3/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average
16/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average
10/ 200

Quick answers

from the figures on this page

Server details

Is [EU] Tranquility:PvE | IN DEVELOPMENT online at the moment, and how consistent is its uptime?

[EU] Tranquility:PvE | IN DEVELOPMENT is currently offline, with the last sighting 43 days 14 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 14 September 2026 it was first recorded by Rust Wipe Stats.

In which location does [EU] Tranquility:PvE | IN DEVELOPMENT sit?

With its EU tag, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 93.206.136.130:28015.

What version of Rust is running on [EU] Tranquility:PvE | IN DEVELOPMENT?

Rust network protocol 2633 and build 163207 on Windows is what [EU] Tranquility:PvE | IN DEVELOPMENT runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?

For the game's server browser, [EU] Tranquility:PvE | IN DEVELOPMENT publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [EU] Tranquility:PvE | IN DEVELOPMENT?

The Rust Wipe Stats lists that include [EU] Tranquility:PvE | IN DEVELOPMENT are: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What settings does [EU] Tranquility:PvE | IN DEVELOPMENT use, and what rules does it enforce?

The name of [EU] Tranquility:PvE | IN DEVELOPMENT says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as pve, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe days

Which days and times does [EU] Tranquility:PvE | IN DEVELOPMENT schedule its wipes for?

Too few wipes on [EU] Tranquility:PvE | IN DEVELOPMENT are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 8 hours.

Population

What sort of population does [EU] Tranquility:PvE | IN DEVELOPMENT carry?

The last time [EU] Tranquility:PvE | IN DEVELOPMENT was seen was 43 days 14 hours ago; it is offline right now.

How does [EU] Tranquility:PvE | IN DEVELOPMENT compare with other Rust servers in the rankings?

Seven-day player hours place [EU] Tranquility:PvE | IN DEVELOPMENT at #13,521, inside the top – of ranked servers and at #2,365 in Europe.

Getting in

How do you get into [EU] Tranquility:PvE | IN DEVELOPMENT?

Enter client.connect 93.206.136.130:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build It runs game build 163207.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.
modded
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.