Local forecast
Headshot Achievements Server
Online 93.99.7.63:28125 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:01 UKFri 2 Oct, 10:01 UTC · 27d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Headshot Achievements Server?
Across the last 48 hours the average was 30 server fps, with a floor of 28. At its peak the world had 118,901 entities, counting buildings, deployables and the rest. At most it drew 4,527 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Headshot Achievements Server, and is it online now?
As of now, Headshot Achievements Server is online. Its reported uptime shows a restart about 7 days 3 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 2 October 2026.
In which location does Headshot Achievements Server sit?
For Headshot Achievements Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 93.99.7.63:28125 is its address.
What Rust version is Headshot Achievements Server on?
On Headshot Achievements Server you will find Rust network protocol 2634 and build 166586, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Headshot Achievements Server?
For the game's server browser, Headshot Achievements Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Headshot Achievements Server appear among the Rust Wipe Stats lists and filters?
Headshot Achievements Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Headshot Achievements Server on?
The game generates the map on Headshot Achievements Server, procedural, size 4,500, seed 3. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Headshot Achievements Server use, and what rules does it enforce?
The name of Headshot Achievements Server says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Headshot Achievements Server wipe?
The record of Headshot Achievements Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 1 hours.
What happens on Headshot Achievements Server when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 21 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does Headshot Achievements Server carry?
Headshot Achievements Server is carrying 0 players at the moment, out of 10 slots. The seven-day average stands at 0 players.
What position does Headshot Achievements Server hold among Rust servers?
Player hours over the past week put Headshot Achievements Server at #15,318, inside the top 69% of all ranked servers.
How to join
How do you get into Headshot Achievements Server?
Two ways in: press F1 and enter client.connect 93.99.7.63:28125, or join from this page with Launch Rust, which opens Steam and connects you.
