Local forecast
UnityVault Local Test
Offline 94.145.179.66:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
20% full
- 7-day average
- 1
- peak 3
- Rank
- #6,892
- top 31%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:31 UKTue 27 Oct, 16:31 UTC · 2d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is UnityVault Local Test, and is it online now?
Right now UnityVault Local Test is down; the last sighting was 2 days 9 hours ago. In the last 2 full days it stayed up 0 of 48 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 27 October 2026.
In which location does UnityVault Local Test sit?
For UnityVault Local Test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 94.145.179.66:28015.
What version of Rust is running on UnityVault Local Test?
On UnityVault Local Test you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on UnityVault Local Test?
These are the tags UnityVault Local Test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry UnityVault Local Test?
The Rust Wipe Stats lists that include UnityVault Local Test are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
What map is UnityVault Local Test on?
The game generates the map on UnityVault Local Test, a procedural one.
Which settings and rules are in force on UnityVault Local Test?
Gather rate is not given in the name for UnityVault Local Test. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does UnityVault Local Test wipe?
Its rhythm cannot be read yet, as too few of UnityVault Local Test's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 13 hours.
What happens on UnityVault Local Test when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. Peak numbers on the latest wipe arrived 2 hours after the reset.
Population history
What sort of population does UnityVault Local Test carry?
The last time UnityVault Local Test was seen was 2 days 9 hours ago; it is offline right now. Averaged over seven days: 1 players, peaking at 3.
How does UnityVault Local Test compare with other Rust servers in the rankings?
The last seven days of player hours rank UnityVault Local Test at #6,892, in the top 31% of ranked servers.
How to join
What do you do to join UnityVault Local Test?
Two ways in: press F1 and enter client.connect 94.145.179.66:28015, or join from this page with Launch Rust, which opens Steam and connects you.