Rust Wipe StatsWipe forecast
Now 89,192 players 11,830 servers 415 fresh wipes in 3 h

Local forecast

Rust Devblog Server

Offline 94.229.18.118:28015 checked 35d ago

moddedcarbon

Current conditions

observed 35d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,982
top 71%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
61/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
109/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
110/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
346/ 350

Quick answers

from the figures on this page

About the server

How reliable is Rust Devblog Server, and is it online now?

Rust Devblog Server is currently offline, with the last sighting 35 days 1 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

Where does Rust Devblog Server run from?

For Rust Devblog Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 94.229.18.118:28015 is its address.

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Rust Devblog Server?

These are the tags Rust Devblog Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; v2362 (Protocol): Joining needs game protocol 2362 on your copy of the game; ptrak (Networking): RakNet is the network layer, as standard for the game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; hil2cpp (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Rust Devblog Server appear among the Rust Wipe Stats lists and filters?

Rust Devblog Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Map and rules

Which map is in use on Rust Devblog Server?

The game generates the map on Rust Devblog Server, a procedural one.

What settings does Rust Devblog Server use, and what rules does it enforce?

The name of Rust Devblog Server says nothing about gather rate. No group limit is given. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe schedule

On what schedule does Rust Devblog Server wipe?

Its rhythm cannot be read yet, as too few of Rust Devblog Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 37 days 2 hours.

Population history

What sort of population does Rust Devblog Server carry?

Rust Devblog Server is offline at the moment; the last sighting was 35 days 1 hours ago.

Where does Rust Devblog Server sit in the rankings?

Ranked #15,982 on seven-day player hours, Rust Devblog Server is in the top 71% of all ranked servers.

How to join

What steps let you join Rust Devblog Server?

Open the console in Rust with F1, then type client.connect 94.229.18.118:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
v2362
Protocol Joining needs game protocol 2362 on your copy of the game.
ptrak
Networking RakNet is the network layer, as standard for the game.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Other

hil2cpp
Custom tag This is no standard Rust tag: a plugin or the owner added it.
stok
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.