Rust Wipe StatsWipe forecast
Now 101,030 players 11,856 servers 542 fresh wipes in 3 h

Local forecast

Rust Devblog Server

Offline 94.229.18.11:28015 checked 19d ago

moddedcarbon

Current conditions

observed 19d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,828
top 72%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
87/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
148/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
60/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
160/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350

Quick answers

from the figures on this page

Server details

Is Rust Devblog Server online at the moment, and how consistent is its uptime?

Right now Rust Devblog Server is down; the last sighting was 19 days 9 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 10 October 2026.

What location is Rust Devblog Server based in?

No region is published by Rust Devblog Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 94.229.18.11:28015 is its address.

What version of Rust is running on Rust Devblog Server?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do Rust Devblog Server's tags tell you?

The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; v2362 (Protocol): Joining needs game protocol 2362 on your copy of the game; ptrak (Networking): RakNet is the network layer, as standard for the game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Rust Devblog Server appear among the Rust Wipe Stats lists and filters?

Rust Devblog Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Rules and settings

What map is Rust Devblog Server on?

A procedural map, generated by the game, runs on Rust Devblog Server.

What settings does Rust Devblog Server use, and what rules does it enforce?

The name of Rust Devblog Server says nothing about gather rate. Group limits: none published. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server runs with VAC switched off.

Wipe schedule

On what schedule does Rust Devblog Server wipe?

The record of Rust Devblog Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 19 hours.

Population

What sort of population does Rust Devblog Server carry?

The last time Rust Devblog Server was seen was 19 days 9 hours ago; it is offline right now.

Where does Rust Devblog Server sit in the rankings?

Ranked #15,828 on seven-day player hours, Rust Devblog Server is in the top 72% of all ranked servers.

How to join

How do you get into Rust Devblog Server?

Two ways in: press F1 and enter client.connect 94.229.18.11:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
v2362
Protocol Joining needs game protocol 2362 on your copy of the game.
ptrak
Networking RakNet is the network layer, as standard for the game.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.